' Wrote:Solarzs is my smuggler, y should i change my route if you don't like me being there blow me out of the sky I wont QQ and complain about it. I am not a outcast at all I'm a freelance smuggler i work for myself and go where i please there is no server rule saying i cant enter guard systems and until there is i will go where i please.
Actually, I would like to remind you that guard NPCs are supposed to only befriend people who work directly for them or VERY closely with them. Hell, my LPI isn't friends with the Liberty Navy Guard, and shouldn't be. The SA have every right to shoot me out of the sky if I go into Virginia.
So, thinking about this, I seem to recall that if you are going through a part of space that is supposed to be hostile and it isn't, you are breaking rules. The NPCs should be hostile to you, check the sanctions for what happens when pirates above a station aren't hostile to that station.
Yes, you ARE breaking rules. Are the Order all friendly-like and loving of you? No, you're a Freelancer. You aren't an Order pilot, and you aren't a close ally of the Order- for one thing, the Order doesn't like cardamine, they're mostly idealists.
So... being non-hostile = breaking rules.
If you want to go through O-100 anyway, fine, its just poor RP. If you go through and someone notices that the NPCs are all peachy, then you fire a CD so they beat you up, or you get reported and sanctioned.
' Wrote:Don't know if the Order Guard NPC's do this but if they do not; have them scan and order folks with cardamine to drop it.
In addition, Omi-100 could use with a nice big increase in Order Guard NPC's and extended and increased patrol paths.
This would by no means fix the issue but it might do as a small stop gap.
To be true to RP anyone, even Order allies and Order members themselves, carrying Cardamine would instantly be attacked by The Order Guard. So even the excuse that they are a Zoner or god forbid a Corsair cardamine smuggler would not excuse them being neutral or friendly with the Order Guard. Least thats my opinion.
Another thing: give the order guard (and other guard faction) NPC's train cruise disruptors! They cant currently stop trains/large trains/advanced trains in cruise.
As to your cardi comment... the order/corsair players never smuggle cardamine. The order is a lawful faction, we cannot smuggle contraband or pirate to begin with. Corsairs are mortal enemies of the outcasts, and the only real source of cardamine is from malta itself.
Zoners may smuggle occasionally but for the most part they dont do anything blatantly illegal, and certainly not while they're in order space.
' Wrote:Actually, I would like to remind you that guard NPCs are supposed to only befriend people who work directly for them or VERY closely with them. Hell, my LPI isn't friends with the Liberty Navy Guard, and shouldn't be. The SA have every right to shoot me out of the sky if I go into Virginia.
So, thinking about this, I seem to recall that if you are going through a part of space that is supposed to be hostile and it isn't, you are breaking rules. The NPCs should be hostile to you, check the sanctions for what happens when pirates above a station aren't hostile to that station.
Yes, you ARE breaking rules. Are the Order all friendly-like and loving of you? No, you're a Freelancer. You aren't an Order pilot, and you aren't a close ally of the Order- for one thing, the Order doesn't like cardamine, they're mostly idealists.
So... being non-hostile = breaking rules.
If you want to go through O-100 anyway, fine, its just poor RP. If you go through and someone notices that the NPCs are all peachy, then you fire a CD so they beat you up, or you get reported and sanctioned.
Do you want to be sanctioned?
WOW can you read !!!!!!!I AM 100% HOSTILE TO ORDER GUARD!!!
Quote:Hmm, you don't get it, smuggling is all about taking stuff where it is not allowed. Don't like it, kill me if you can catch me.
Akumabito, you've done nothing but piss everyone here off with your attitude for the past two weeks. Why havent you left the server yet?
Regardless, to the quoted portion of your post-
Smuggling is about taking contraband to places that desire it, yes. Typically it's illegal to take it to those places, yes.
However, going through not one, not two, but THREE heavily guarded military systems that are patrolled by warships is going to get you killed no matter what ship you're flying. You should not be able to cruise a train through O-100 or any other guard system and never be stopped because the npc's lack train CD's.
So if that's what needs to be done, I'll make a post in the development forum to have it put on in the next mod version. Guard NPC's all given more powerful weaponry and train cruise disruptors, and npc patrols increased in guard systems.
' Wrote:Hmm, you don't get it, smuggling is all about taking stuff where it is not allowed. Don't like it, kill me if you can catch me.
The point is that this mentality is fine as long as you follow the logical implications- the Order Guard *should* kill you if they can catch you, not just the players. So, if you make it through a hostile Omicron-100, good job. Your RP for using the route may be suspect, but at least you adhered to the general idea.
If you aren't hostile, however, you're against server rules, and your reputation is likely to be fixed at admin price.
As for stone, sorry, I must have misread- from Tenacity's posts, it sounded like the NPCs weren't firing on you.
' Wrote:Akumabito, you've done nothing but piss everyone here off with your attitude for the past two weeks. Why havent you left the server yet?
Regardless, to the quoted portion of your post-
Smuggling is about taking contraband to places that desire it, yes. Typically it's illegal to take it to those places, yes.
However, going through not one, not two, but THREE heavily guarded military systems that are patrolled by warships is going to get you killed no matter what ship you're flying. You should not be able to cruise a train through O-100 or any other guard system and never be stopped because the npc's lack train CD's.
And no your wrong all i get are fighters when i enter O-100 and dive or clime to avoid the bases, you need to get your facts straight.
Wow no need to get mad and start flaming because he doesn't agree with you. Most of his posts are civial that i have seen and hes not a lemming so it FLAMEONLEAVETHESERVERNUB thats a nice way to react.
' Wrote:So if that's what needs to be done, I'll make a post in the development forum to have it put on in the next mod version. Guard NPC's all given more powerful weaponry and train cruise disruptors, and npc patrols increased in guard systems.
Be my guest if thats the case ill switch to a smaller ship with a CM dropper easy fix.
' Wrote:Wow no need to get mad and start flaming because he doesn't agree with you. Most of his posts are civial that i have seen and hes not a lemming so it FLAMEONLEAVETHESERVERNUB thats a nice way to react.
Be my guest if thats the case ill switch to a smaller ship with a CM dropper easy fix.
On the first part, you haven't read the thirty-four pages of hate in the past day and a half. Read them, and you'll understand where he's coming from.
As for the second part, isn't that a rather power-gaming attitude? Really, I fail to see how that is conducive to good, solid RP, and not easier trade routes.
Go through Coronado. It might be through another guard system, but its "only" Zoners and not three of the most heavily guarded systems in Sirius which are conveniently easy to pass through because of coding limitations.
Quote:Wow no need to get mad and start flaming because he doesn't agree with you. Most of his posts are civial that i have seen and hes not a lemming so it FLAMEONLEAVETHESERVERNUB thats a nice way to react.
Have you even read some of his posts?
He tried to get a faction started that consisted of nothing but capships, from all sources, working together... The guy doesnt have a clue about how things are run here.
And i'm beginning to think the same of yourself - what smuggler in his right mind would try to move 5000 pounds of cocaine through three military checkpoints IRL? That's what you're doing - moving 5000 units of cardamine through three very heavily guarded military systems.
Anyone following that route should be considered OORP just for that.