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  Discovery Gaming Community Rules & Requests Rules
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Proposal: Remove second part of Rule 5.5

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Proposal: Remove second part of Rule 5.5
Offline Sand-Viper
09-13-2018, 11:19 PM,
#11
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As my wife and I frequently play this game together, we both wholeheartedly support this notion!

There seem to be a lot of people who are impacted negatively by this rule meant to counter multi-boxing. Let's boost the server numbers a bit!

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Offline TacticalNoodle
09-13-2018, 11:22 PM,
#12
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yup that's right
i support '' sasapinjic" on that.
Punishment should be hard for that.
But how admins will Differentiate between two players or one player?
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Offline Laz
09-13-2018, 11:24 PM,
#13
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Ask them to do something impossible for single person to do.

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Offline JonasHudson
09-13-2018, 11:42 PM,
#14
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Good idea for sure. Many times its friends you live with that you're most likely to get into the game. If you're lucky enough to have your friends take interest enough to join in and you help each other that's great. That's exactly what we should be hoping happens! There are still plenty of other ways to find out cases of abuse.

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Offline MotokoSusu
09-13-2018, 11:44 PM,
#15
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it is pretty easy Noodle people that are just one person generally trade in a formation where most people that are two people fly in totally opposite directions if they may fly in the same direction but they both don't come out a trade lane at the same time
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Offline Karlotta
09-13-2018, 11:48 PM, (This post was last modified: 09-13-2018, 11:51 PM by Karlotta.)
#16
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I'd take it a step further by saying:

In a game where
- traders do nothing but WAIT be it either to arrive or wait for the miner to finish 90% of the time they spend online
- it's said that we need more trade ships to keep the trade-pirate-lawful cycle alive
- busily multiboxing 2-4 traders simultaneously makes it harder to metagame the playerlist to avoid pirates, making pirate encounters even more likely
- traders are not defendable against pirates by combat ships, especially when they're not moving because their pilot is trying to defend it with a multiboxed battleship
- interactions are so rare that flying several ships at a time will likely give more interactions instead of "busy on my other ship" kind of ignores

Is multiboxing really THAT harmful?

Could it even be beneficial with the low population that we currently have, possibly by making only certain aspects of it against rules?

What is the worst possible abuse of multiboxing everyone can think of right now?

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Offline Banned player t202085
09-13-2018, 11:59 PM,
#17
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(09-13-2018, 09:46 PM)Kazinsal Wrote:
The Old Testament of Discovery Wrote:5.5 Connecting to the server with more than one character at a time (Multiboxing). Players who share a network connection and play together must not engage in trading/mining while doing so.

I'd like to propose the removal of the bolded part of rule 5.5. Once upon a time it may have made sense but for some time now we've had flatmates, couples and entire families play this game and are unable to play together because of it. Given the declining population of the game I believe we should revoke this sub-rule to allow for both more potential interaction on the server and to encourage people to recruit by local word of mouth.

Discuss.

I still think if players are found to be cheating this, like if it was 1 person using 2 machines they should be perma banned.

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Offline Felipe
09-14-2018, 12:04 AM, (This post was last modified: 09-14-2018, 12:07 AM by Felipe.)
#18
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(09-13-2018, 11:48 PM)Karlotta Wrote: Is multiboxing really THAT harmful?

Could it even be beneficial with the low population that we currently have, possibly by making only certain aspects of it against rules?

What is the worst possible abuse of multiboxing everyone can think of right now?

A guy mining for his own 3 5kers, then driving em to sellpoint earning 150millions at once with no interaction at all, dont need a miner, dont need a pob, just the mining field and the sellpoint.
I bet my last cigarette that we would see it everyday early am by the dozens if Multiboxing was "legalized" ***BUT*** i may be wrong.

Only if that happens, means even less trading traffic during normal time.

EDIT: But Kaz proposal is nice and should be a thing, saw more ppl playing around but they cannot trade cuz same IP (ie same wifi at home). Am pretty sure a couple that used play as CR had such issues, some brothers that played in FL-ER i think spoken about aswell ages ago.

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Offline marco
09-14-2018, 12:12 AM,
#19
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It would be nice to avoid bothering others to transfer stuff
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Offline Thunderer
09-14-2018, 12:13 AM,
#20
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Pepe and I share the same network. We were both in several BAF|MN trade convoys. Nothing happened.

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