• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 179 180 181 182 183 … 198 Next »
Trading bats and bots during a battle

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (10): « Previous 1 2 3 4 5 … 10 Next »
Trading bats and bots during a battle
Offline Epholl
06-17-2008, 08:30 PM, (This post was last modified: 06-17-2008, 08:31 PM by Epholl.)
#11
Member
Posts: 640
Threads: 9
Joined: Aug 2007

Talking about why is it realistic or not... - NO POINT

I could ask the same "realism" questions here: JGs, if there is a JH from Alpha to Eta, then another to Theta, why dont they make a JG directly from NY to NT/NB/NL?

So: trading BBs:
- isnt oorp
- cant be effectively enforced to stop doing it
- requies teamwork to be done

I say its ok.

[Image: ephollsigs.png]
  Reply  
Akumabito
06-17-2008, 08:38 PM,
#12
Unregistered
 

They don't actually exist in the same state as cargo, nor can they even be carried in a hold. They don't add cargo when added or remove cargo when depleted

They are integrated into the hull and shields, small batteries and repair material.
Reply  
Offline ParanoidAndroid
06-17-2008, 08:41 PM, (This post was last modified: 06-17-2008, 08:42 PM by ParanoidAndroid.)
#13
Member
Posts: 365
Threads: 5
Joined: Jan 2008

' Wrote:I say its ok.

It's ok until it doesn't spoil enjoyment from the whole fun. Unfortunately it does and what is more very often. Sadly nothing can be done apart from verbal request.

Cositas Buenas
[Image: spyglassv2ix8.png]
Recruitment | Secure Comm Channel | Dossiers | Diplomatic Channel | Assassins Wing
[b]
__________
  Reply  
Akumabito
06-17-2008, 08:49 PM,
#14
Unregistered
 

' Wrote:Talking about why is it realistic or not... - NO POINT


Of course there is, realistic within the game universe. In vanilla you drop shields to jettison cargo, beams shouldn't work with shields up. Bats and bots are installed in the hull and shield generators, not in the cargo bay and it's kind of silly to explain it as if a tractor beam can reinstall them. I know the game allows it, but the game engine allows things that shouldn't be allowed.

It isn't really in RP, sure, you can justify it, heck I can justify F1 as a mini one shot JG or a cloaking shield, but that doesn't make F1'ing in combat RP either.

It can be enforced, I can see with a scan when someone has batts and bots they didn't have before. It's pretty obvious when this tactic is being used.

Reply  
Offline sn!p3r
06-17-2008, 08:51 PM,
#15
Member
Posts: 903
Threads: 58
Joined: Sep 2007

Easy way.. find out who gave out the b/b, and attack him. and bots/bats don't have to be traded all the time, you could easily just drop, and the other could tractor. Which is clearly not oorp
  Reply  
Akumabito
06-17-2008, 08:52 PM,
#16
Unregistered
 

' Wrote:It's ok until it doesn't spoil enjoyment from the whole fun. Unfortunately it does and what is more very often. Sadly nothing can be done apart from verbal request.


That's the thing, it seems like an unfair advantage for the side that already outnumbers the other side. I've done it myself, giving my batts and botts to a GC GB in a large fight against the KNF, who were already outnumbered, denying them the one kill they almost had. As a tactic apart from RP it works fine, but in RP it does seem kinda cheap and sleazy.

' Wrote:Easy way.. find out gave out the b/b, and attack him.


That's usually impractical for several reasons. It's usually the heavy hitters being buffed (the GB's and bombers) by the faster ships that can get away with dodging, and it's also difficult to scan all the ships in a battle to see who gave them, it isn't that hard to see that ship that is out of them all of a sudden has some.
Reply  
Offline Snapp
06-18-2008, 12:23 AM,
#17
Member
Posts: 218
Threads: 11
Joined: Jan 2008

"Easy way.. find out gave out the b/b, and attack him."

If he's in a repair ship, dropping a few at a time, would you really wanna kill him and drop 1000's of batteries and bots all over the battlefield all at once?

Only way that would help you at all is that then, everyone in the battle could use them at will with a click of the tractorbeam. :)

EDIT: I usually root for the underdog, so im most likely to help the ones who need it the most. Unless someone else offers a great big pile of credits.
Reply  
Offline timmychen
06-18-2008, 12:27 AM,
#18
Member
Posts: 695
Threads: 31
Joined: Feb 2008

' Wrote:"Easy way.. find out gave out the b/b, and attack him."

If he's in a repair ship, dropping a few at a time, would you really wanna kill him and drop 1000's of batteries and bots all over the battlefield all at once?

Only way that would help you at all is that then, everyone in the battle could use them at will with a click of the tractorbeam.:)

The repair ship would simply use its own b/bs on itself.. :laugh: Which, to your advantage, takes away from supplies your enemies would get, but, there's a catch - it'll take up quite a bit of your time - possibly resulting in your death.
  Reply  
Offline Patriot
06-18-2008, 12:27 AM,
#19
Member
Posts: 537
Threads: 56
Joined: Oct 2007

Its far,very far to be oorp its what we call TACTIC and we have a ship for that,The Repair ship who can handle 4000 botts and batts exactly for supply ship in combat.

So no its not oorp to supply
  Reply  
Akumabito
06-18-2008, 01:05 AM,
#20
Unregistered
 

I've never seen a repair ship in a battle, but even if I did that doesn't make it in RP to use one in a battle, it's a repair ship and not a battle support ship.
Reply  
Pages (10): « Previous 1 2 3 4 5 … 10 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode