There are probably more independents with "exceptional" ships and roleplays, compared to factions. Factions are more regulated by the admins, as (at least the new ones) have to jump through a set of hoops set by the admins regarding Ships/Equipment/ZOI etc. An independent has none of that, only the server rules and basic roleplay guidelines for his ID.
Exceptional factionised ships: Fantasia.
Exceptional independent ships: HMS-Churchill, a few of my characters, Zapp's LWB, Proserpine, Necrosis-Monstar, Prospector, Blackheart, Victor Remond, etc.
In short, the factions have less of these "exceptions", as many of them try and fit closely to the NPC factions, IE Red Hessians using Hessian ships. So instead of campaigning for factions to "stop the unfairness and open up their ship choice", how about the independents do the same for the factions? They appear to have more of the exceptional roleplay than the factions do.
Yea, never intended to leave Bretonia until Unselie and I had a falling out, and see what that got me, an undeserved ban when I did nothing wrong except stand up for my principles.
That's the difference, a faction already has way more leeway on the server than an indie, why do they need more?
I have no problem with a black and white ship and ID list that applies to everyone equally, that's fair, but not with a list that restricts indies but allows factions "special exceptions" where they can grant each other oorp ships. A list like that really doesn't change anything, doesn't make anything clearer for the average player, and discards what is fair for what serves the factions.
I am a faction puppet. I have no ill of my own. Where is the FTGW for me?
edit...I deleted the rest of this and decided to actually just play rather than get into this. Anyone working on the list to help clarify RP? More power to 'em.
Someone help Akuma, and the poor enslaved indies! They're all being oppressed, and CENSORED, by us dirty faction loving freaks!
Why, even the ADMINS are against them! Korrd, while sitting in his underground lair plotting the return of Cthulhu, banned Akuma, sacrificed virgins, AND convinced the t.v. networks to bring back BAYWATCH! ::horror::
Akuma, you are indeed the savior of this community, and as we watch you preach the only truth there is to hear, we shall pray that the EVIL admins do not put an ancient evil curse on your very soul.
Let us sing...
"When Omicron Alpha was in Eppy's hands... Let my people go. Oppressed so hard they could not stand... Let my people go..."
[sarcasm off]
Urgh. I'm done with this now, and i hope that everyone else is as well. Akuma is nothing but a troll, and i am willing to bet my first edition D&D rulebook that he's getting a giant stiffie out of all this.
Do not feed the troll.
(Disclaimer: I'm sorry for posting this giant wad of sarcasm, but i have had enough of him for one lifetime, and being the obsessive freak that i am, i just had to post something like this to get it out of my system. Peace out.)
' Wrote:Like the whole "yellow" category in the current list.
Why is it needed? Why isn't it enough to fly the ship that makes sense for the ID, across the board?
That doesn't apply only to factions. Unless of course you've added some macro to your spacebar that causes it to blather out something about faction oppression once every twelve depressions.
It's there because some factions lack access to vessels and so find themselves in a position of borrowing them from a neighbor. Or have the potential to step to a different ship with a little creative wrangling. Assuming they're coming from the school of thought of finding a ship to match the RP than finding a ship to match the purpose. Such as a Liberty Rogue looking at the Barghest with some disdain, local kit or not, and wrangling with the Outcasts to secure the shipment of a delightful Falcatta.
Likewise for a Gateway escort. Sure he would be primarily directed towards the use of the Civilian bomber, but mayhap this fellow has an in with the local law and brokers for some battered Challenger for his personal use.
Could a pilot from Republican shipping get away with that? Exceptionally unlikely, ergo he would find himself in a position necessitating that much more effort to turn the trick.
That same scenario plays the other way for said Gateway fellow jockying for a snubnose.
Green would, in this case mean you've no obstacles stepping between yourself and your destination.
Yellow would mean that various parties/personal investment of at least a mediocre show of effort would be required to pull it off.
Red would mean that you would want some substantial backing to ensure that you're not sent off to pwntville. Such as demonstrated by the Fantasia, a Bretonian battleship in Outcast [faction] possession or the Xeno's use of the Taiidan [faction and indie] as granted by an admin. Or young Wesely, a LWB fellow [indie] flying a Wrath with a substantial backing to support his claim to the vessel. Or Prospector, Xeno flying a Rogue Gunboat [indie] or Mon'Star [indie] flying a tarrist Outcast dessy, or Clover [indie] Gaian flying a Corsair bomber.
It applies to factions because it requires faction approval.
There is no ship quandary as you suggest, NPC's fly certain ships for almost every faction, and that is what the faction should fly with very few exceptions. If there is some justification for more than one ship (like the CG, who could use BD ships in RP), then why does there need to be faction approval, just allow those ships for that ID if it makes sense, and disallow the ships that don't make sense.
There is no need for a yellow, a ship either makes sense for an ID or it doesn't. If it doesn't, then don't fly it. I'm sure everyone can RP within those limits just fine.
' Wrote:It's there because some factions lack access to vessels and so find themselves in a position of borrowing them from a neighbor. Or have the potential to step to a different ship with a little creative wrangling.
Green would, in this case mean you've no obstacles stepping between yourself and your destination.
Yellow would mean that various parties/personal investment of at least a mediocre show of effort would be required to pull it off.
Red would mean that you would want some substantial backing to ensure that you're not sent off to pwntville. =
What Dusty said ^^
I think the ship list is a good idea. A new player can look at the list and see if they can just grab the ship or if they need to put in some work to get it. And yes some ships will not be allowed to certain groups, thats just the way it is.