' Wrote:You mean that really ugly stuff rogues and mollies are usin' ? Oo
That's the one.
I thought it was ugly at first myself actually but I have come to like it.
4 class 10's all forward firing and it turns as well as anything else I've tried.
I suspect it's also quite small which makes dodging easy that is what I like most.
' Wrote:Edit: I was just reading that under special circumstances (RP Agreements, Negotiations and such) its possible to fly a wrath as mandalore ... this makes me forget the bugging suffix ^^'
That's old. [M] don't use wraths anymore. Goes back to Yuri's time, earliest days of Faction.
Yes, they are frustrating with their lack of firepower. But lordy, are they fun.
I rock two Wildfire Chainguns and a Nuke. What's funny, is given enough time alone I eat VHFs alive.
The powerplant keeps the L8 chains running forever, and you can routinely get behind and on top of anything that doesn't outmaneuver you. Then once they start to engine kill to face you (doesn't take too long once they realize they can't out-turn you), you just get fancy with the evasive maneuvering, drop a pile of mines. Speed off, engine kill, spin, launch a Train CD.
Then start poking them in the bum again. The chains are mass-seeking so once you've got them locked closely enough they'll zero in for complete accuracy. Takes a steady hand but very doable in something so light and maneuverable. If you win it'll be by attrition instead of firepower. It's also apparently very nerve-wracking to see your shields and hull being slowly but steadily chipped away.
You can wear down anything that doesn't have a shield recharge faster than your damage output if you're good enough. I'm not that good yet, but I see the potential.
Also, for exotic fighters... try a Collector or a Spatial.
Collectors have a neat feature in that their CD fires backwards as well as forwards -- great for ditching pursuers. Spatials have an extra mine dropper, which is devastating in the right circumstances.