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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Make codename weapons spawn twice

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Make codename weapons spawn twice
Offline Insanerobert44
09-04-2020, 01:03 PM,
#1
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Joined: Sep 2020

Hi, I am an old player returning to this beautifully aged game (like an old wine) with Discovery mod and I can tell Freelancer has it's unique experience, although I played and tried more MMO space games before.

What I disliked years ago and I still do, is the spawn limits of some codename guns at x1 per wreck&character.

Now hear me out - I know we don't want a ship full of Archangel guns - although we all dreamed of this at least once, but how about making the wrecks spawn x2 codename guns of the same type OR set the guns spawning at 2 different wrecks, either in the same system or even different (let's say one in Omicron Alpha and one in Tau-31)?

This is more to fuel my OCD - I like having 2 pairs of same guns, each mounted on one side of the ship and is too much of a hassle to get 2 - either you buy them or hope you have a friend who can get it for you.
Plus, I like exploring and getting rewarded for it, there are lots of wrecks out there just to be fillers with lots of junk - that are not useful of any kind. Equipping some with better equipment - Codename guns included - will improve the general experience.
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Offline Lythrilux
09-04-2020, 01:04 PM,
#2
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Posts: 10,369
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Joined: Jan 2013

This is hard coded unfortunately.

[Image: Lythrilux.gif]
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Offline darkwind
09-04-2020, 01:27 PM, (This post was last modified: 09-04-2020, 01:28 PM by darkwind.)
#3
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Coding Developer

it can be changed as easily as GMs move stations/systems around.
(even more lazily, since all changes for all guns are needed to be done in the same config file from universe folder)


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