The game has a base limiter of 200 and it's disabled by default. So the patches applied will let you change 200 to something more sane as well as telling the game to actually use the value set
When working on FLHook 5 with @Aingar and @Alex., we rarely have anything to share that is 'hype worthy' or cool looking. It's mostly boring server stuff that people wont care about, but is generally still a needed thing to do. However, we do have something to share that will change with the new system.
The character limit (as in amount of characters per account) is being raised from 7, to 127. After much testing, the new system does not break (or seems not to, fingers crossed) no matter how much we add to it.