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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: New ingame messaging user commands

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Admin Notice: New ingame messaging user commands
Offline kingvaillant
09-26-2008, 05:04 AM,
#31
Member
Posts: 2,961
Threads: 207
Joined: Aug 2007

No, Not at all

It is the player # on the server.

If you are the fourth one to join the server, your ID would be #4

Director of the Liberty Security Force: Fidelity, Bravery and Integrity
[Image: f_48123637838m_812390c.png]
The Amundsen Zone-21 Restrictions
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Offline Linkero
09-26-2008, 05:07 AM,
#32
Member
Posts: 465
Threads: 21
Joined: Jul 2008

Huh....then I must be mistaken. Ummmm.....Cannon....Majkp.....either of you know? Cause I really dont thing the description for /ids was clear enough. Hell....I got mistaken on it and I think Im a pretty tool in the sharp shed

[Image: LinkeroVX9nksig.png]
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Offline Cannon
09-26-2008, 06:14 AM,
#33
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

' Wrote:FINALY! a PM command, however, I'd still like to see a /PM$ so we could communicate with those who have ridiculous names more effectively (yes your ID's are not permanent, but it can be useful to use when trying to contact more than person) example on how this would be used

Person A: /ids
*returns player list* [PLAYER]ridiculoussname | 2 |
Person A: /pm$ 2 hello

I mean, You have the ID tool, might as well use it (makes sense right?)

Yeah, I know what you are asking for. Almost did it but was lazy...thought I'd wait until someone asked (twice). You'll see /pm$ in the next version.

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



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Offline Cannon
09-26-2008, 10:57 PM,
#34
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Another little update to the messaging user commands.

/set chattime <on|off>
Turn on/off chat time stamps; the time stamp will appear immediately above any 'chat text'. It doesn't work for new/departing/death messages.

Also the faction commands /fm /fi have been modified to fix a couple of issues. The /h help hasn't been updated yet but will be at some stage.




Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



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Offline Agmen of Eladesor
10-31-2008, 11:23 PM,
#35
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

Not sure if it's a glitch or not, but...

The /i command doesn't seem to always work right. Example - yesterday I tried to invite someone into a group that was right in front of me. I could not - the command wouldn't even show that I'd typed it in. And then he was able to invite me.

Also we're getting the error occassionaly that the person we're trying to invite is on a mission - when they're really not.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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