I know it would sap the energy of a fight in less than a second, but it's class 10 and it says it is for designed for both fighters and capital ships.. It atleast needs to be reduced to class 8 to be usable on on the capital ships IMO.
It may not work well on fighters, but i used on my bomber at one point. the short bursts worked wonders as that was about all the time a fighters would stay in my sights before zipping around again.
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
The new Container Transport -- the readme states that it has no weapons, ingame - it actually has 12 turrets.
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
Korrd,Sep 24 2006, 11:39 AM Wrote:The liberty carrier cannot mount weapons that are not level 10. The lvl 9 and under appear grayed as if the ship didnt have a compatible slot.
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See I told ya'll there was a way. Igiss just had to turn it on! Props igiss! :)
In that case I guess the info card needs to be changed (May be in beta3.. haven't had a chance to look though.)
does this mean the none-turret version of this is going to be re-moved? theres hardly anypoint having a level 10 gun if Battleship class ships only mount turrets.