• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 572 573 574 575 576 … 778 Next »
Nomad Cannons/Blasters in 4.85

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): « Previous 1 2 3 4 Next »
Nomad Cannons/Blasters in 4.85
Offline Heartless
03-07-2009, 11:09 PM,
#11
Member
Posts: 1,529
Threads: 107
Joined: Nov 2007

I will be limiting Nomad guns to about 2 per ship for members in the Order| faction, don't worry.

[Image: Cg7QQEd.png]
[Image: 14jn684.jpg]
SwissScorch --> Heartless
Reply  
Offline Exile
03-07-2009, 11:15 PM,
#12
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

The mod ain't even out yet! Hold your horses Tic! :laugh:

Do you realy -have- to use the guns? Can't you just checkout what your faction's getting first?


[Image: harlequincopy.png]
  Reply  
Offline Ascendancy
03-07-2009, 11:16 PM,
#13
Member
Posts: 227
Threads: 10
Joined: Jan 2007

' Wrote:I will be limiting Nomad guns to about 2 per ship for members in the Order| faction, don't worry.
Swiss, don't you remember me doing that long long ago?:P

Anyway, I'm sure the Guild Core will probably have access to them soon. Gotta remember that there's plenty more BH out there than Order agents.

[Image: AscendancySig.png?ex=68b4bad1&is=68b3695...cef5bd024&]
Thanks to Cattman2236 of E-Studios Forums for the signature.
' Wrote:The Kalashnikov. Still sees use in the hands of Coalition-aligned anthropomorphic cats Sirius-wide.
Reply  
Offline CCI45-px/Probe149
03-07-2009, 11:18 PM,
#14
Member
Posts: 1,233
Threads: 29
Joined: Dec 2007

I wouldn't touch any Nomad gun as of now. If they stay the way they are compared to other weapons, i won't even think of touching them .85.

And now pweese have a spoiler alert for Tic. :dry:

In a brilliant tactical movement, i charged backwards.
  Reply  
Offline Tenacity
03-07-2009, 11:19 PM, (This post was last modified: 03-07-2009, 11:20 PM by Tenacity.)
#15
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Quote:Anyway, I'm sure the Guild Core will probably have access to them soon. Gotta remember that there's plenty more BH out there than Order agents.

They may outnumber us, but we're smarter and have better ships =)

[Image: Tenacity.gif]
Reply  
Offline Derkylos
03-07-2009, 11:20 PM,
#16
Member
Posts: 1,410
Threads: 48
Joined: Sep 2008

I always thought that the logical users of Nomad tech were Hunters and LSF, being as both work experimentally with them. Seeing as to how you are, in effect, tacking a Nomad to the side of your ship, I also thought that the Order would not only not use the things, but try to prevent anyone else from using them...

Seems like I'm gonna have to learn the background of a whole new universe, here...

[Image: 2ecf33o.png]
Reply  
Offline Agmen of Eladesor
03-08-2009, 01:03 AM,
#17
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

' Wrote:I have two Nomad guns on over 60 chars..

Besides, during the years lasting war, wouldn't it be possible for the BHGC to get their hands on Nomad weaponry?

Ummm - in answer to that question, the answer is yes, and you don't even want to know how many of the darn things we have stashed away because we DID and DO have special RP plans for their usage. (Something to do with Omega 56, perhaps...)

As for actually using them, I don't have any characters that have them equipped.

But I do agree with Tic here - the Guild Core would also have them. That's part of our RP - fighting the Order out in Delta for the ability to sack them from the Nomads we kill - and then to sell that technology to the highest bidder.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
  Reply  
Offline Treewyrm
03-08-2009, 01:08 AM,
#18
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Quote:ability to sack them from the Nomads we kill
Actually they don't drop the weapons. It never made sense for them to drop adapted guns for you in the first place, so it was fixed. The guns are elsewhere.
Reply  
Offline Cyro
03-08-2009, 01:10 AM,
#19
Member
Posts: 292
Threads: 11
Joined: May 2008

That's just great. I hated guys who had nomad guns.

I wrote a really funny FL story, but it disappeared when the old forum went away. So, no lulz for you today.
  Reply  
Offline kingvaillant
03-08-2009, 01:16 AM,
#20
Member
Posts: 2,961
Threads: 207
Joined: Aug 2007

I'm sure some special RP request could be a possibility to get some of those guns on your ship

Director of the Liberty Security Force: Fidelity, Bravery and Integrity
[Image: f_48123637838m_812390c.png]
The Amundsen Zone-21 Restrictions
  Reply  
Pages (4): « Previous 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode