Not everyone leaves the military to become a vigilante, and not all militaries let such ships slip through their fingers so easily. In the long run, allowing people to use whatever ship they were using before they 'quit' the appropriate military would be pretty much the same as 'I stole it'.
Perhaps allowing Civilian Ships and Corporation Ships, and others if some kind of diplomacy is involved to obtain them?
vigilante should be admin approved only because of those avoidances.
vigilantes should be there for characters that have proven themselves to be patriotic.
Its something that you dont want to end up being i guess. Because it means someone has let you down. Your government, your leadership or someone.
' Wrote:Let me start by saying that I can't see why can't vigilante be a member of unlawful factions.
Vigilante if some of you don't know is the man who decides to take law in his own hands. Unlawful factions have structure, as Corsair have elders and senate, and Outcats have something too. Certain individuals with ofcourse, proper rp shouldn't be denied of a vigilante ID just because they're "unlawful". Perhaps they feel that the goverment isn't strict enough, or that it's not doing enough for aid of it's own people. A true local group of patriots can form a faction (like xenos) but if xenos counted smaller numbers, they would be called vigilantes IMO. Now lets strip down the ID statements.
Finally, I'ld say he has to have his house affiliation because he is working what he believes is in interest of the people, picking up slack where government fails badly.
Also, with admin permission only.
Vigilante should have extended rp story, good reason to leave whatever faction is defending interest of his people and take the laws in his own hands. This should not be your average "i'm riled up against someone" ID and it should be used delicately like scalper not like butcher's knife.
that's my 2c.
Making Vigilante ID's Admin given only would simply mean too much work, and would remove another legitimate RP aspect from open use. All it needs is a little self control. What your proposing would pretty well be a lawful version of the Terrorist ID, I think.
While I believe their ship choice should be expanded, I think it should require some kind of forum diplomatic relations to obtain them. At least a thread explaining how it was obtained, rather than having every vigilante you see flying around in corporate ships.
The ships I picked are all available without too many questions, as far as I can tell; the only somewhat questionable ones being Renzu ships and the Havoc... and I'd think that if it's being used to shoot up the Hackers, Ageira's not gonna care about Havoc-flying vigilantes.
Quote:Can only land on Bounty Hunter, Zoner, IMG, Neutral, and Freelancer bases, and non-capital planets.
- This then ofcoruse needs changing. Can land on house police and house police allied bases. The non capital planet thing could stay, he has nothing to do there or in surrounding area of the main planet unless he's bringing support. Cargo or Fighting support.
I disagree. Even if the police like this particular vigilante, they wouldn't want him docking on their stations if only to preserve a certain degree of plausible deniability regarding their actions. I'd concede prison stations, though; they're out in the middle of nowhere usually, and I don't think any police (especially LPI) are going to turn down known pirates being dropped off.
I'm not gonna say anything on the admin-only issue except "no." As for unlawful vigilantes... the criminal factions tend to be organized in such a way that you could do that with their normal ID.
Ignoring the fact that it takes a longass time to get a response? And the fact that it's even more work for the admins? And the fact that there haven't been any issues with the ID yet?
I guess there's nothing wrong with that idea, if we ignore everything that's wrong with that idea.
Ships, I think that a bland Vigilante should stick with the CTE shipline. Not the ones labelled, but the whole line so they actually have access to different ship classes. However, they should be able to earn a ship belonging to another group through diplomacy. That prevents the whole 'pvp loadout' thing. It does make sense for them to be stuck with civilian ships, but if they were to save a corporation's arse a few times, I can't see it as unlikely that the corporation might accidentally 'misplace' one or two of their ships, y'know?
Well Renzu ships for example are commercially available regardless of allegiance assuming you're lawful.
Same goes for the KS shipline, and the Kingfisher.
Kingfisher is part of the CTE line. It and the Arrow are the only two not included in the current ID, to my knowledge. I think there may have been a bomber too.