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The War In Leeds - The Battle for Stokes Mining Field

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The War In Leeds - The Battle for Stokes Mining Field
Offline Athenian
01-30-2010, 07:41 PM, (This post was last modified: 03-01-2010, 12:32 AM by Athenian.)
#1
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007



<span style="font-size:18pt;line-height:100%][font=Fixedsys]Honourable Pilots of the 44th Tokkotai Yakosura shall commence operations to secure the mining fields south of the Imperial Emperor's new acquisitions near the smelting facility known as "Stokes".
Expect resistance.


[color=#FF0000]Tokkotai Yakosuka
Launch Code: /restart Dragon


Starting base: Stokes Mining Station, Leeds
Ship details
J10P -15P "Dragon" Kusari Heavy Fighter
2 x Advanced Stunpulse Civilian Pulse Cannons
4 x Scrambler 2 Class 5 Neutron Blasters
Sentinel HF Level 5 Graviton Shield

Each ship is equipped with Thruster, Wardog Mine, Wasp CD, Deep Scanner and Improved Countermeasure Dropper, as well as limited ammunition for each. Reduced nanobots/batteries loaded.

As these ships are at the far end of an extended supply line, engine power is running lower than normal.


-

[font=Fixedsys]***Alert! Hostile Ships On Long Range Scanners. All Pilots to Launch Control. This is not a drill. Pilots of the 136th Leeds Home Guard are ordered to intercept and destroy Kusari forward patrols sighted in the Stokes Mining Field. Expect no quarter and give none. This is not a drill.***

[color=#6666CC]Leeds 136th Home Guard
Launch Code: /restart Crusader


Starting base: Bettleship Derby, Leeds Orbit
Ship Details
B-907A "Crusader" Bretonia Heavy Fighter
2 x Advanced Stunpulse Civilian Pulse Cannons
4 x Ripper Class 5 Tachyon Cannons
Pourpoint HF Level 5 Positron Shield

Each ship is equipped with Thruster, Wardog Mine, Wasp CD, Deep Scanner and Improved Countermeasure Dropper, as well as limited ammunition for each. Full nanobots/batteries loaded.

[Image: leeds-sys.jpg]

[Image: leeds-fl.jpg]



HOW TO PLAY

This event is open to anyone. You don't need to set up a character - typing in the necessary restart command will place you in the cockpit of a front-line fighter in the conflict between Kusari and Bretonia.

Ships involved may attack each other freely.

The underlevel rule does not apply to ships created for this event, nor does the re-engagement rule. But bear in mind, you will have no credits on the respawned ship and cannot re-stock. If you transfer cash from another character, we will have your thumbnails removed.

Do not stray into the combat zone if you are not involved. Anyone interfering with this combat operation faces severe penalties.

Pick a side.
Make a new character.
It's recommended that you use names that will identify you easily in case you want to arrange numbers for a fight but this is not absolutely necessary

Type in the restart code listed above. You will be kicked and when you log in you will find your ship is now a Mark 1 Heavy Fighter stationed on the front-line in the war between Kusari and Bretonia.

Proceed to the combat zone near Stokes Mining Field.

Destroy the enemy. Show no mercy.




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
Offline Lutz
02-06-2010, 11:15 PM,
#2
Member
Posts: 127
Threads: 16
Joined: May 2008

I like the idea a lot would bring some more fun into the wohle war. I would defenitly try it out.
 
Offline Birdtalon
02-06-2010, 11:29 PM,
#3
Member
Posts: 2,053
Threads: 93
Joined: Apr 2009

Yes. This is brilliance. I would do this. You are win.

[Image: MiPYb7j.png]
 
Offline Benjamin
02-06-2010, 11:34 PM,
#4
Member
Posts: 1,794
Threads: 9
Joined: Jan 2009

If the whole game was more like this we'd probably all have more fun.

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Offline MrHeadphones
02-06-2010, 11:36 PM,
#5
Member
Posts: 486
Threads: 12
Joined: Aug 2008

I only really see one problem with this:

Crusader: 6 / 0
Opt. weapon class 3
Max. weapon class 5
Additional equipment

* 1xCD/T
* 1xCM
* 1xM

Hull strength 2,600
Max. shield class 5
Cargo space 35 units
Nanobots/Batteries 20/20
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Power output 2,500 u
Power recharge 248 u/s

Dragon: 6 / 0
Opt. weapon class 4
Max. weapon class 5
Additional equipment

* 1xCD/T
* 1xCM
* 1xM

Hull strength 3,600
Max. shield class 6
Cargo space 40 units
Nanobots/Batteries 26/26
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Power output 3,400 u
Power recharge 345 u/s

The dragon is stronger, has more hull, bigger powerplant, more regens and probably turns better than the crusader. This won't exactly be a fair fight. Maybe if we tweaked it by giving the kusarians class 4 shields and guns or perhaps the Bretonians better mines or someone on hand with spare regens for them, then that problem could be solved, but getting the handicapping right could be difficult
 
Offline Thurgret
02-06-2010, 11:37 PM, (This post was last modified: 02-06-2010, 11:37 PM by Thurgret.)
#6
Member
Posts: 536
Threads: 13
Joined: Jun 2009

I'd be interested.
 
Offline Blitzy
02-06-2010, 11:38 PM,
#7
Member
Posts: 13
Threads: 1
Joined: Jan 2010

I will certainly be taking part, no doubt enrolling as one of the Bretonian defenders. It'll be an excellent opportunity for people to get a first-person perspective of what exactly is going on within the battlegrounds of the Tau War. Excellent event idea. Totally want more.

[Image: 15413110.jpg]
 
Offline Athenian
02-06-2010, 11:39 PM,
#8
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

There is certainly a slight difference between the ships. The Dragon can actually mount a better shield, but I made the set ups as even as possible.
There are obstacles to /restart characters....anything that involves too much money could easily be abused to make fast and easy cash. Otherwise I'd have used Templars and Chimeras.
I'll check the regens and the possibility of smaller shields. But this won't ever be perfectly even.




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
Offline Benjamin
02-06-2010, 11:39 PM,
#9
Member
Posts: 1,794
Threads: 9
Joined: Jan 2009

' Wrote:The dragon is stronger, has more hull, bigger powerplant, more regens and probably turns better than the crusader. This won't exactly be a fair fight. Maybe if we tweaked it by giving the kusarians class 4 shields and guns or perhaps the Bretonians better mines or someone on hand with spare regens for them, then that problem could be solved, but getting the handicapping right could be difficult
This will be balanced by the real men picking crusaders and all the girls going for the dragon. it will be fine.

Join Cryer Pharmaceuticals
Offline galaktik
02-06-2010, 11:41 PM,
#10
Member
Posts: 298
Threads: 16
Joined: Aug 2007

sounds lot of fun for players......

not here
 
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