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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Rescaling the Kusari Destroyer

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Poll: Size
You do not have permission to vote in this poll.
No change
24.55%
41 24.55%
x2
56.29%
94 56.29%
x2.5
17.37%
29 17.37%
Other:
1.80%
3 1.80%
Total 167 vote(s) 100%
* You voted for this item. [Show Results]

Pages (19): « Previous 1 … 15 16 17 18 19 Next »
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Rescaling the Kusari Destroyer
Offline tansytansey
05-10-2010, 01:40 AM,
#171
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:Yao Ming, and seriously, jokes about asians?
I responded to a joke with another joke. Laugh; it's good for you.

Edit: Finished hardpointing the Kusari Dessie now. I'll resize the hitbox and test it out in-game when I get home.

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
 
Offline Gaz83
05-10-2010, 02:08 AM, (This post was last modified: 05-10-2010, 02:22 AM by Gaz83.)
#172
Member
Posts: 572
Threads: 10
Joined: May 2009

Yes, I agree the Kusari destroyer is too small.
And yes I have fought it, with the Bretonian destroyer.
IT IS too bloody small.

Oh, oh, "It's vanilla, it's allright as it is!!!!" you all scream, well here's the score, in vanilla the Kusari destroyer wasn't meant to fight Bretonian ships.

...So, put that in ya pipe and smoke it.


' Wrote:Yao Ming, and seriously, jokes about asians?
Well, it's people like you I hate, and I do really mean HATE. That try to make racial things out of nothing.
THAT IS where most of the racism in the World comes from.
Offline tansytansey
05-10-2010, 07:40 AM,
#173
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:What turrets are you talking about that shoot like that? I've never noticed anything like that on it previously, is that something new?
Just flew the Dessie in-game to test the hardpoints/hitbox were working properly. Turns out the turrets I was refering to aren't declared in the ini file, so they don't show up in game. You wouldn't know about them unless you'd peeked at the hardpoints.

The Dessie loaded fine in openSP from a previous save file I made, so all the hardpoints, cmp and sur are working correctly in a seemless transition, I just need to test the hitbox thoroughly to make sure it is working, then it'll be ready for submission.

The only thing that will need to be altered in the ini files is the camera position and the LOD ranges.

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
 
Offline Luis
05-10-2010, 07:53 AM,
#174
Member
Posts: 1,964
Threads: 178
Joined: Mar 2009

Well, it looks that we came to a decision on submitting a proper size dessie for Kusari? Nice!
 
Offline tansytansey
05-10-2010, 09:19 AM,
#175
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

Not really a final decision. It's still just a concept at the moment. It all depends on whether I can get the hitbox working and if the Devs will accept it. I can't see why they won't as long as it's working fine. But then, not everyone shares my views.

At this point I'm struggling through technical difficulties with the hitbox, hopefully when Frozen gets on skype he'll be able to point me in the right direction. I haven't worked with spliced surs before.

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
 
Offline pipboy
05-10-2010, 02:32 PM,
#176
Member
Posts: 1,122
Threads: 19
Joined: May 2007

' Wrote:But then, not everyone shares my views.
That's correct right there.

Nothing is finalized at all. This is up to the devs whether or not this will get in game. For me personally, a 1.6 increase isn't horrible, as long as the weapons and everything are adjusted accordingly. Anywho, we'll see where it goes.

[Image: harlcopy.png]
 
Offline Freestalker.fr
05-12-2010, 02:09 PM,
#177
Member
Posts: 139
Threads: 17
Joined: Jun 2009

X2 is Good. I have vote 2.5 but 2 is better.
Offline Hades
05-14-2010, 05:17 PM, (This post was last modified: 05-15-2010, 06:24 AM by Hades.)
#178
Member
Posts: 513
Threads: 15
Joined: Aug 2008

This may have already been suggested, but if the upscaled version does indeed go into discovery, I would suggest using the vanilla NPC turret configuration, which has 11 turrets instead of the current 9 and different placement for some turrets allowing for more fire-power to the back.
Offline Donutman
05-14-2010, 09:26 PM,
#179
Member
Posts: 835
Threads: 21
Joined: Jun 2008

THOU SHALT NOT TOUCH THY HOLY KUSARI DESSIE! IT IS THE BALANCE OF THY- Ah what the crap, it's true. I vote for 2x size.

' Wrote:This thread is so stupid that a bird sitting on a nearby tree just EXPLODED.
 
Offline Dmitry
05-15-2010, 05:41 PM,
#180
Member
Posts: 48
Threads: 5
Joined: Feb 2009

This is my bit: If this thingie have a gunboat size, turn it to gunboat! And create some kind of Kusary cruiser to replace it!

LIFE IN SOVIET RUSSIA
[Image: efca6ea0a63f.jpg]
 
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