• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Server Events Community
« Previous 1 … 58 59 60 61 62 … 67 Next »
The War In Leeds - The Battle for Stokes Mining Field

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (20): « Previous 1 … 11 12 13 14 15 … 20 Next »
Thread Closed 
The War In Leeds - The Battle for Stokes Mining Field
Offline Sprolf
02-28-2010, 11:14 PM,
#121
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

Bretonia needs help.

Really badly.
I think it's 6-8 to 3 at the moment.

 
Offline Athenian
02-28-2010, 11:14 PM,
#122
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

Isn't it great to fly something that can't thrust forever?!




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
Offline Politus
02-28-2010, 11:16 PM,
#123
Member
Posts: 843
Threads: 47
Joined: Jan 2008

Suicide-pilot H.B.Gibbons is gonna get back on. You all need some cannon-fodder. XD

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
NixOlympica
02-28-2010, 11:16 PM,
#124
Unregistered
 

' Wrote:Isn't it great to fly something that can't thrust forever?!

No it isn't :rtfm:
Offline Tenacity
02-28-2010, 11:18 PM,
#125
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Isn't it great to fly something that can't thrust forever?!

I will say there is one advantage to this... no 3 hour long stalemate fighter furballs.

Perhaps the heavy duty thrusters we all have grown accustomed to should be removed =P

[Image: Tenacity.gif]
Offline Exsiled_one
02-28-2010, 11:20 PM,
#126
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

I sold 2 guns to buy a cannonball missile and 20 rockets:D

It's allowed, right?

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
 
Offline Athenian
02-28-2010, 11:21 PM,
#127
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

' Wrote:I sold 2 guns to buy a cannonball missile and 20 rockets:D

It's allowed, right?

Good luck mounting that on a Crusader.




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
Offline Exsiled_one
02-28-2010, 11:23 PM,
#128
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

The smaller missile, not cannonbal then. Something else.

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
 
Offline Pingu!
02-28-2010, 11:23 PM,
#129
Member
Posts: 485
Threads: 31
Joined: Jul 2009

Can it be done, that fighters receive regens when they respawn at base (without autobuy, that player has 0 cash)? That way, both KNF & BAF fighters would have same amount of regens.

Agmen of Eladesor Wrote:But you either follow our rules here and work with us - or STFU and GTFO.
Offline Exsiled_one
02-28-2010, 11:25 PM,
#130
Member
Posts: 3,621
Threads: 137
Joined: Mar 2008

it would be sweet, yeah

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
 
Pages (20): « Previous 1 … 11 12 13 14 15 … 20 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode