• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 517 518 519 520 521 … 547 Next »
Freelancer ship development

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (25): « Previous 1 … 21 22 23 24 25 Next »
Freelancer ship development
Offline Panzer
06-05-2007, 06:50 PM,
#231
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

I'd be glad to get rid of them and straightening the ship. more sharp edges and flat surfaces. Like the B1 lancer bomber. Or Tu-22.

[Image: Vxqj04i.gif]
Reply  
Offline pipsqueak
06-05-2007, 10:07 PM,
#232
Member
Posts: 970
Threads: 37
Joined: Apr 2007

I know I have posted this before, but how does this look as a troop transport !!!!!

http://img502.imageshack.us/img502/2694/bh...portcopyon6.jpg

[Image: pixresizeuo0.jpg]
Reply  
Offline Panzer
06-05-2007, 10:15 PM,
#233
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Looks good as anything. I'd gladly see it added as a transport ship. Something like the behemoth, but with more cargo. We rreally need diversity with transport ships

[Image: Vxqj04i.gif]
Reply  
Offline legeonation
06-06-2007, 12:05 PM,
#234
Member
Posts: 132
Threads: 20
Joined: Mar 2007

On the issue about the Virage and the two extensions, those are the main guns ment for anti capitalship work. As for stats I usually leave those up to Igiss considering I can't stand do programming for anything.

Legeonation Ship R&D Development

[Image: racoolnessws2.th.jpg]
Reply  
Offline kiggles
06-06-2007, 10:24 PM,
#235
Member
Posts: 436
Threads: 13
Joined: Feb 2006

Yes I was wondering although I can't modle to save my life is it possible to make a ship like the Behemoth for the other houses as I am getting tired of seeing every man and his lobster flying a Large Train.

Kiggles:)

I've been mildly miffed by one-shot weapons since their implementation, oh so long ago. I remember the days when fights were a matter of who could aim better, rather than who could aim a single shot. - Virus
  Reply  
Offline pipsqueak
06-06-2007, 10:43 PM, (This post was last modified: 06-06-2007, 10:46 PM by pipsqueak.)
#236
Member
Posts: 970
Threads: 37
Joined: Apr 2007

IMHO...
The behemoth needs a new skinning job...
That wierd green skin is just ichy.
The skin should look more like a Humpback.
I am not a modder, but if some one could send me the actual skin of Behemoth, I could play with it and see if I can come up with some thing more Interesting and attractive.
I think Behemoth and the Whale should be upgraded to the 4300 to 4500 cargo capacity range with some penalties of coarse (make em a little slower.) so people start using them more.

[Image: pixresizeuo0.jpg]
Reply  
Offline Doom
06-07-2007, 02:11 AM,
#237
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

nope...behemoth is good just as is...but we need for all houses that kind of mid transports...and one of two heavy transports in class of train..

i also i have one freak idea about extremely slow transport ship (slower then BS) with out thruster or any weapons but with 6000 or 7000 cargo hold....
Reply  
Offline Eppy
06-07-2007, 02:25 AM,
#238
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

I was thinking something like that too. I was going to model it when I get my machine back.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
Reply  
Offline Vaporlinx
06-07-2007, 03:48 AM, (This post was last modified: 03-20-2009, 08:59 AM by Marburg.)
#239
Member
Posts: 205
Threads: 19
Joined: Jan 2007

Liberty super transport http://i159.photobucket.com/albums/t136/Va...07_13-27-57.jpg
and 3rd or so ship in the first post, rheinland super transport
http://discoverygc.com/forums/index.php?sh...c=4651&st=0
I did those a whyle ago, there already in game, just waiten till igiss sets a date for the next beta....

[Image: vaporlinx.png]
\
  Reply  
Offline Panzer
06-07-2007, 10:53 AM,
#240
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Oh, yeah, I see those huge tankers aded. Matter of making them "unpopular" to avoid repeating the larg tran craze.

Perhaps a deterring price? Lack of armament? They could actually cost some horrific cash. A bit like battleships.

[Image: Vxqj04i.gif]
Reply  
Pages (25): « Previous 1 … 21 22 23 24 25 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode