• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 242 243 244 245 246 … 779 Next »
Turn the music OFF!

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3 Next »
Turn the music OFF!
Offline Narcotic
03-29-2012, 10:53 AM,
#11
Member
Posts: 3,407
Threads: 151
Joined: Oct 2010

' Wrote:I tend to just listen to normal music whilst am ingame. With music off. But then that doesn't turn the music fully off as it pops on several times, and you have to re-adjust the volume again, again.

That!

Hate it...

[Image: Narcotic.gif]

Lee's Logs | Lee's Diary | Nat's Story | AI Shodan | Rogue Clyde | Braun's Logs | The Narcotic | The Pandora | Biographies | Feedback
  Reply  
Offline Adam_Spire
03-29-2012, 12:00 PM,
#12
Member
Posts: 1,226
Threads: 219
Joined: Aug 2009

' Wrote:Can't believe you find FL's music bad.
But yeah, you should experience no problem unless you encode in the wrong manner.


not every single one, like the music when you're in nomad space and some bar music, but think of this music

Replaced with this music.

Some music seems more like quick paced but not going anywhere.

' Wrote:I don't like the Freelancer music. It bores me to death. (All but the Gallic tunes, though I can't listen to em every time I go there)

See See!

I tend to just listen to normal music whilst am ingame. With music off. But then that doesn't turn the music fully off as it pops on several times, and you have to re-adjust the volume again, again.


I hate that too. It seems to happen when I go into the options and change any setting, the music comes on even when its off.

[Image: azyu0u4.png]
Sometimes, when all you want is to gain your freedom, you must be willing to risk it all.
Reply  
Offline Luka
03-29-2012, 12:58 PM,
#13
Bulwark of Kyushu
Posts: 502
Threads: 29
Joined: Jan 2010

I think the nomad worlds fit better with this

but I'm ok with most other things
Reply  
Offline Zahas
03-29-2012, 01:08 PM,
#14
Member
Posts: 818
Threads: 30
Joined: Aug 2010

I like the original sounds from ships stuff like that - they don't blow up my ears
about music - short version: Alt tab, open winamp - solved
Reply  
Offline Berny
03-29-2012, 01:34 PM,
#15
Member
Posts: 303
Threads: 32
Joined: Feb 2009

' Wrote:I remember the Liberty combat music being so choppy and lackluster techo I just had to turn it off. There was even a "whoop" part in the combat music that sounds a lot like your shields coming back on line, but its not. Also various space system music is dull and not worth my time or ears.

I'm going to try to move some music files from the game and replace them with renamed Immediate Music files of the same format. Has anyone done this? Experienced any issues?
Option Nr. 1
Enter ~(FL install dir)\DATA\AUDIO directory.
Rename MUSIC to aMUSIC/what ever
Done - music is gone forever (doesn't re-activate after alt-tab occasionally)
Want music while ingame? Use Winamp/what ever.

Option Nr.2
Replace music with your music files of same names and format. Make it +- neutral ones, so that transition between neutral/dangerous/fight melodies wouldn't feel too annoying.


EDIT:
Aye, nearly forgot.

<...>\DATA\AUDIO\SOUNDS\
Rename AMBIENCES, SOLAR and BASES with something that begins different. Like aBASES etc. (will prevent sounds in badlands, asterioud fields, bases - etc - variations to musics in house space.

If prefer option 1 as it's a lot simpler and more reliable (music sound doesn't go above max after alt-tab - one of the most annoying bugs Microsoft could invent)
  Reply  
Offline Hidamari
03-29-2012, 02:57 PM,
#16
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

' Wrote:I remember the Liberty combat music being so choppy and lackluster techo I just had to turn it off. There was even a "whoop" part in the combat music that sounds a lot like your shields coming back on line, but its not. Also various space system music is dull and not worth my time or ears.

I'm going to try to move some music files from the game and replace them with renamed Immediate Music files of the same format. Has anyone done this? Experienced any issues?

:laugh:

-sound effect mods
Hidamari Sound Mod -which i still need to release for this game version, oh well.
Epic Sound Modz
Homeworld Sound Mod
Lulzy sound mod

-music mods
Final Fantasy 7 Music Mod
Metroid Prime Music Mod
Epic Musicz

[Image: RKaqSve.png]
Reply  
Offline Altaris
03-29-2012, 03:01 PM, (This post was last modified: 03-29-2012, 03:03 PM by Altaris.)
#17
Member
Posts: 780
Threads: 19
Joined: May 2008

' Wrote:I think the nomad worlds fit better with this

but I'm ok with most other things

Congratz! For the first time, you actually win in my eyes.

Edit:
http://www.youtube.com/watch?v=7A6IcFt0EI0

This should be the Omicron Delta Iota Zeta combat music...

[Image: 101st-banner-captain.png]
Carnage itself flying within void...
Proud cardihead ever since 2008...
You all gonna eat cardi!
...also im a troll, so hate me.
  Reply  
Offline Knjaz
03-29-2012, 04:29 PM,
#18
Member
Posts: 1,648
Threads: 80
Joined: Dec 2010

Is there a way to totally remove music from the mod, to prevent it from turning on max volume when alt-tabbing?
Reply  
Offline Stefz
03-29-2012, 04:31 PM,
#19
Purple-eyed
Posts: 2,002
Threads: 121
Joined: Mar 2011

Check Berny's post.

[Image: LYB774k.jpg]
Reply  
Offline Knjaz
03-29-2012, 04:46 PM, (This post was last modified: 03-29-2012, 04:46 PM by Knjaz.)
#20
Member
Posts: 1,648
Threads: 80
Joined: Dec 2010

Oh, no idea how I missed it ... and somehow I was sure, as many other games in such case, Freelancer will go @%&$*!@&*&#^ on me and won't even launch. So I didn't even try to..


Well....

THANK YOU BERNY!!!

And Stefz for guiding me :D
Reply  
Pages (3): « Previous 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode