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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Space Tank

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Space Tank
Offline me_b_kevin
08-18-2007, 01:23 AM,
#11
Member
Posts: 1,525
Threads: 132
Joined: May 2007

alright if it has to be a boat...how about making it something like this

http://www.avalanchepress.com/RiverGunbo...mode=print

armored river boat.

has one cannon...and it's a boat

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Missingno.
08-18-2007, 01:31 AM,
#12
Member
Posts: 210
Threads: 22
Joined: Jan 2006

the url contains the golden word.




'gunboat'.

[Image: sigzjo.jpg]
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Offline me_b_kevin
08-18-2007, 01:32 AM,
#13
Member
Posts: 1,525
Threads: 132
Joined: May 2007

alright..i get it...bad idea

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Locke
08-18-2007, 01:41 AM, (This post was last modified: 08-18-2007, 01:46 AM by Locke.)
#14
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Posts: 142
Threads: 2
Joined: Jul 2007

I like the idea, Dreygon. Your ideas are always unique and thought-inspiring.

I just think it would be too easy to exploit by traders/smugglers.

People wanting higher armor and a big gun would go for a gunboat over a tank.

People wanting more maneuvrabilty with a big gun would go for a bomber.

There's just not enough room inbetween, imo.

But that doesn't make it a bad idea.

[Image: MothSigSkull1.gif]
[Image: buttrock.gif][Image: 241191703734oj7.png] [Image: BlackGuitar.gif]
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Offline me_b_kevin
08-18-2007, 01:44 AM,
#15
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Posts: 1,525
Threads: 132
Joined: May 2007

your right

just another of these random thoughts i have. i thought i'd tell you guys about and get your opinions

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Dopamino
08-18-2007, 11:39 AM,
#16
Member
Posts: 3,522
Threads: 70
Joined: Jul 2007

it's not like ships have to be aerodynamic. land vehicles could be used.

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
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Offline Nikolaus
08-18-2007, 12:25 PM,
#17
Member
Posts: 51
Threads: 8
Joined: Jul 2007

well...
let me give you my 2 cents.

Take one BIG ship. I'm talking BIG. Add more cargo than a dread has and a lot less weapons. Like normal wimpy turrets, and 1 or 2 big a$$ mutha turret.

Make the rheinland one looking a bit like a domed-shaped box, the Liberty one looking like a fat freighter ship - cargo containers on top and all, the Kusari one look like some kind of ancient weapon.

Make the box slow to turn, almost static, yet make it fast to engage hyperdrive - to help traders move fast.
Add 2 capital ship thrusters - to be able to zoom forward fast.
No mines, no torpedo, no forward firing weapons BUT add wasp. this way pirates will think about buying this fat lady.
Set price range between average gunship and average destroyer type.

Balance weapons. The wimpy turrets will be good for hurting player fighters or farming navy/police pilots if you are a pirate.
Just park near pirate base and shoot.

If some heavy ship pops out, just whip out the "holy mother of mercy" gun and deal some indiscriminate pain.

Why buy it?

As a Trader:

-next step from large train. same cargo but better options at hurting people on your way.
-faster to engage hyper drive. thrusters.countermeasures.

As a pirate -

-Larger storage than a gunboat/fighter. This way you can camp longer or take down more transports, or if you feel like it, gunboats.
-cruise disruptor
-then you can zoom fast to Crete/Malta whatever, unload and return at your favorite camping place.
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Offline Nikolaus
08-18-2007, 12:28 PM,
#18
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Posts: 51
Threads: 8
Joined: Jul 2007

i don't know, lately i have been screwing around in 3D studio max, trying to create a DIFFERENT ship.

I came out with like 6 or 7 good models, yet none of them really stands out, so i discontinued work.

FL has all kind of fighters/freighters/cargo/destroyer/whatever, you name it and is rather hard to make another one that will stand out of the crowd.

Sure, one could make yet another jet plane looking fighter, but this is not what i want.

maybe this tank will be different?

I dunno. Let's make this one some kind of swiss knife - a multi purpose ship ?
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Offline me_b_kevin
08-20-2007, 01:00 AM,
#19
Member
Posts: 1,525
Threads: 132
Joined: May 2007

make something and lets look at it....i big hunk of armor with engines...oh yeah

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Panzer
08-20-2007, 01:05 AM, (This post was last modified: 08-20-2007, 01:06 AM by Panzer.)
#20
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

A gunoat forward gun reform would be more in place imo...

Or creating monitor ships (rowboats with a battleship turret)

In combat as it is on this mod, either one of these ideas would be bound for failure. Not agile enough to get away from the capships, not armored enough to stand fighters' fire.

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