You need to go into your controls and bind a key to change HUD colour. It's still very temperamental though.
Oh, by the way;
HUD colour change doesn't do something insanely funky. It doesn't go purple or gold or black.
I believe it was developed so that players who are red-green colourblind can see things more easily.
Don't know if this is related, but the salvager death sequence seems to be taking as long as the battleship death sequence. Tested twice with same results. I'll time it tomorrow or provide a video. During this extended sequence I'm still able to fire (if turrets haven't been destroyed).
Wouldnt it be more effective to move all the betatesting discussion in a new subforum and make single posts for bugs there, that then can be discussed in one place and marked as "solved"/"open"/"pending" etc. in Titel when they are?
Ofcourse with one remaining, prominent post in "Discovery RP 24/7 Server Announcements" with an invitation to take part in the testing and a link to the Forum subsection.
Kharon, Cannon added all important info in the first post just read it.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
This is with the new DSace on a fresh complete reinstall of Freelancer and discovery.
The previous last version was amazing and I hope that you can somehoe fix this soon, Thanks.