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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Kusari Bomber Developement

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Kusari Bomber Developement
Offline mohr
09-03-2007, 05:40 PM,
#41
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Posts: 219
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Joined: Dec 2006

Thank you for the compliments.

Now the cockpit is currently not see-through, I have not attempted to wake that work yet. Additionally I gave it the light blue colour because I lost my Freelancer CD and have been relying on HardCMP for refrence. The colour has already been darkened, however.

Now if there is enough of a demand for it, I can work on a real, see-through cockpit window for this and the BHG Bomber, complete with the lazyboy guy. That would take more time, however. I also have not attempted to do the weapon mounts/ lights in CMP. So after the preliminary CMP and MAT are sent in I can always update it (unless Igiss would rather I send in a complete model).

Mohr

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Offline Malaclypse 666
09-03-2007, 05:45 PM,
#42
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' Wrote:I also have not attempted to do the weapon mounts/ lights in CMP. So after the preliminary CMP and MAT are sent in I can always update it (unless Igiss would rather I send in a complete model).

Mohr

Standard green Kusari "fishing net globe" lights would be nice, Brother Mohr. would definitely go with the "nautical" look, much like our GB "sampan".

Cheers,
Chijin

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Offline Snip3rNife
09-04-2007, 09:51 AM,
#43
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Posts: 212
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Nautical? I thought that was Bretonia and their fish-like ships. Not Kusari and their reptile-like ships.

Also, could you make the fins purple?

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Offline Victor
09-04-2007, 10:11 AM, (This post was last modified: 09-04-2007, 10:11 AM by Victor.)
#44
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Reptile like ships...:laugh:

Anyway, I don't think the transparent cock-pit is THAT important... if it's too much trouble (and, especially, if it's gonna take longer) leave it for later.

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Offline Snip3rNife
09-04-2007, 10:30 AM,
#45
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Posts: 212
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Besides. If you make the wireframe out of the current model, then you can use that wireframe when you make the cockpit so the cockpit isn't on the wireframe.

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Known as on Discovery RP 24/7:
Thomas_Hill - Train
[KNF]TakajiKimura - Chimera
You may also know me elsewhere as I'll Begin or something including "Volbeat"
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Offline Dopamino
09-04-2007, 08:34 PM,
#46
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reptile? its pagodas and carp...

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Offline mohr
09-08-2007, 05:55 AM,
#47
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Posts: 219
Threads: 13
Joined: Dec 2006

-Automated Transmission Recieved-
Decoding...



Blueprints Uploaded.

Compatability Test Initiating...



Test Results: Compatability Accepted
Small changes in design logged; cockpit window black and small "rudder" alterations. Cockpit glass still not see-through.

Status Uploaded
Blueprint submitted. Awaiting reply...

-Transmission Ends-





(had to do some remodeling to make the exporter work)

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Offline Friday
09-22-2007, 11:24 AM,
#48
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Reptile-like ship?

What about a reskinned Rangarok as a bomber?

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Offline mohr
09-22-2007, 04:46 PM,
#49
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Posts: 219
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@Friday: Was done in another mod; Asgard I think. A very impressive, detailed model, but not very Freelancerish in my opinion.

Mohr

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Offline Friday
10-05-2007, 02:59 AM,
#50
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I posted it elsewhere, but we now have permission of the maker of the Ragnarok model to use it - and to do what we like to it.

What about a cut-down version? Take away some of the spikey fins of the original?

Given the thing looks like a dragon it might make a nice BD or Kusari ship yes?

Goodness knows I might even have a go at implementing it myself!

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