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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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PvP on the RP server

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Poll: Should PvP be shut off on the RP server
You do not have permission to vote in this poll.
yes
48.65%
36 48.65%
no
51.35%
38 51.35%
Total 74 vote(s) 100%
* You voted for this item. [Show Results]

Pages (10): 1 2 3 4 5 … 10 Next »
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PvP on the RP server
Offline McNeo
09-16-2007, 08:35 PM,
#1
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

Please, god help the RP server when I have to do this. I can't even play on it at the moment and I am doing this. Why? because I am sick and tired of people buying the best PvP ships. Its simply to bad to ignore. This is simply too much!
 
Offline Unseelie
09-16-2007, 08:36 PM, (This post was last modified: 09-16-2007, 08:37 PM by Unseelie.)
#2
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

seconded.
get your rp here.

and....it is odd that its us who have computer trouble currently......hmmm

Offline Denelo
09-16-2007, 08:38 PM,
#3
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

Thirded... or according to the votes, 5th-ed
 
Offline ghostcat
09-16-2007, 08:45 PM,
#4
Member
Posts: 520
Threads: 33
Joined: Dec 2006

meh, we just need ship sanctions. Also, fortnight FTW!

........Once more unto the breach, dear friends, once more;..........But when the blast of war blows in our ears,.....
........Or close the wall up with our English dead...........................Then imitate the action of the tiger;.................
........In peace there's nothing so becomes a man........................Stiffen the sinews, summon up the blood,.........
........As modest stillness and humility:........................................Disguise fair nature with hard-favour'd rage!....
Dasher
"Another popup faction. Great. What's wrong with my popup blocker?" - Denelo
"Oh come on, slow and steady doesn't win any races, fast and steady does."
[Image: socksaredeadly.jpg][Image: space.jpg]
Back, if I can get this thing working!
 
Offline Unseelie
09-16-2007, 08:47 PM,
#5
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

why are the no voters giving a time?
does that make sense?

Offline bluntpencil2001
09-16-2007, 08:47 PM,
#6
Member
Posts: 5,088
Threads: 66
Joined: May 2007

I'm afraid that I disagree.

Much of my characters' roleplay requires conflict and violence.

[Image: sig-9566.jpg]
 
Offline Korrd
09-16-2007, 08:56 PM,
#7
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

Having freelancer without combat is like having a girlfriend who wants no sex.

I go with blunt on this one.

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
 
Offline Holmes
09-16-2007, 08:58 PM,
#8
Member
Posts: 8
Threads: 0
Joined: Sep 2007

I personally disagree because, as long as I've Role Played, no matter where it was, I've always believed there are three elements in a sort of triangle of neccessary things. Without one, the others won't work correctly. They are...

Political aspect- Things like organized factions and groups of people, basically anything dealing with player interaction has some effect on a political structure. This interaction is a neccessity in order to really create a Role Play environment.

Economical aspect- Money tends to be a driving factor in almost any character or faction's life. It's neccessary in order to keep a sense of competition, and carries a lot of weight.

Combat/ Militarial aspect- Well, when your political or economical arguments fail, this is the last resort. It's also the pinnacle of many type of lives, and creates the need for the economy. No fighting means there's no need for money because there's no reason to improve your ships.

Every aspect needs one of the other aspects in order to function as it should. Take away combat and politics are done to solely arguments that would be fruitless, no consequence. As explained above, without combat, economy simply doesn't function.

So I truly do disagree with taking away combat, it's, unfortunately, a neccessary part of the "circle of Role Play." Albeit I believe that too many people focus solely on combat- if you, on an individual level, ignore everything but the combat aspect, you'll individually be a failure at Role Playing, for the most part. You don't have to dedicate yourself to one element, but you shouldn't be ignorant to any of them either.
Offline atom
09-16-2007, 09:00 PM,
#9
Member
Posts: 156
Threads: 15
Joined: Jun 2007

You know lads as long as factions ask their pilots to have at least 3 pvp kills before they can join you won't stop pvp, and that adds to a lot of the frustration, because they don't really PvP properly, some poor noobe like myself when i started doing missions to get a tag, you were so engrossed you did not expect the Lad who needs the 3 kill, to come up behind you and your shoot the ship from under you, he didn't care either he got what he wanted his first or last kill
 
Offline McNeo
09-16-2007, 09:04 PM,
#10
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

You know, if we don't shut PvP down on the RP server, what can we do about the quickly deteriorating state of the RP server? I don't know to be honest. I would like those who disagree to propose somthing else.
 
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