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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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If Mining is forever turned off.. or nerfed...

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If Mining is forever turned off.. or nerfed...
Offline Pinko
03-03-2011, 03:06 PM, (This post was last modified: 03-03-2011, 03:09 PM by Pinko.)
#21
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

' Wrote:I buy blood diamonds there and I can tell you that radioactivity is not that bad.

I was talking about the roleplay factors, if you haven't noticed, and the reason why it is more dangerous to mine there.

EDIT: And yeah, I buy blood diamond too. Ask the Hellfire Legion about a certain Unioner 5 k. (sun)

I want to get off Mr. Igiss' wild ride.
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Offline MB52
03-03-2011, 03:51 PM, (This post was last modified: 03-03-2011, 03:58 PM by MB52.)
#22
Member
Posts: 1,973
Threads: 130
Joined: Dec 2007

' Wrote:If the admins pay you for your mining ship will you pay them back the money you've made from mining?

Considering... I've never really gotten around to doing much mining.. that would be a good deal still:P

(I had just very recently set up 2 GMS ships, but never got around to using them as much as I'd have liked.. now I cant :S )

However.. let me just point out.. I never did expect "compensation" the characters were more RP then money makers... though the cashflow was appreciated to fund other projects since I have no "power trader"


I’ll carry this flag
To the grave if I must
Because it’s flag that I love
And a flag that I trust
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Offline Agmen of Eladesor
03-03-2011, 04:08 PM,
#23
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

' Wrote:bit odd no one said anything about the iriadium in kanas or near fp11

The one 'near' FP11 has a unique feature that other fields don't have - you won't get attacked by pirates if you're there, you'll get attacked by the Bounty Hunters Guild Core if you're there. As some miners have found out to their chagrin. You get within 15K of Dabadoru, we will warn you - once. Then we kill you.

That field has two payout points - you can go to FP11 and get something - a 2K payout per. Or you can do the regular haul to New Berlin for a 3.5K payout. The REALLY long haul run isn't worth it in time or effort.

For those people that look at it from a strictly cash viewpoint, it's not that good of a mining spot, because (a) you have Nomad npc's jumping you every 5 minutes and (b) it's not as profitable as gold.

From the role play perspective ... due to time zones, there are lots of evenings when I'm the only one in Delta, and I'll just sit there and quietly shoot a bunch of rocks, load 'em up on a transport, take 'em to New Berlin, haul small arms back out, and then rinse / repeat. You do that for most of a year, you get a heck of a bank roll...



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline Rommie
03-03-2011, 04:12 PM,
#24
Member
Posts: 1,585
Threads: 46
Joined: Mar 2009

If mining is forever turned off, CR gets back to shooting smugglers.

And the way I see it, the mining thing is something you do on one character, not 10. This way, you wouldn't have anything to lose.

Never mined in my life though.

In space, nobody knows I'm a panda
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Offline Vito
03-03-2011, 04:26 PM,
#25
Member
Posts: 988
Threads: 30
Joined: Mar 2010

' Wrote:Dublin wasn't even that good...
If we create six equally profitable mining fields around sirius, only one of them gets used at a time. It's the one which is in the least out-of-the-way spot. For example, Daumann diamond mining in Omega 11, has been the best, most profitable mining in the game, since the day the mining mod was turned on... Nobody used it... Why?

Well to start with Pennsylvania's mining was right infront of people when they undocked for the first time. That's a stupid mistake we made, and it reaaaaaally needed to be turned off. So it was. Then we had Dublin. That's a vanilla system, quick and easy to get to, and importantly, known by your average nub.
Activity breeds more activity, so once you've got people in a spot mining, you can see more people going there and emulating them, and then you get pirates who suddenly have something to do, and then lawfuls.
So soon enough, everyone sees thousands of people in one spot, and so assumes that must be -the- place to go to make money when infact, it's really not.

BMM - Tau 23 (it's really rather good)
IMG - Tau 23
IMG - Omega 7
Daumann - Omega 11 and Omega 7
Kruger - Omega 7
Those are the profitable mining spots outside dublin. Nobody uses the BMM field in 23, nobody uses the Daumann field in 11 (which is the most profitable mining in the game, seriously).

Blame the flock mentality.

No, blame the Essex and the Hood.

About the Daumann mining in Omega 11, it's not that profitable. With a 5k transport you make 2.5 mils more than mining silver for Kruger but here is why nobody does it:
- you pay a lot on ship repairs
- hessian guard system 6k away from the mining field
- our base 60k away from the mining field (if you don't fly through the sun) and o get there you pass near a hessian base
- the radiation keeps other people away so you NEVER see any mercenaries, freelancers/escorts, bounty hunters, etc.
- the Police never comes there and all the RM forces who lately started to patrol the system get met by a heavy hessian force
- hessians get a x2.5 bonus on uncut diamonds compared to Daumann's x3 and there is no way a trading/mining faction can counter hessian factions, guns or ships
- a 30 minutes patrol run in a bomber costs up to 2 mils, maybe even more if you actually go into the mining field
- because the system is empty there is nobody around to hear you scream when hessian gunboats pop out 6k away

Should the admins and devs decide to turn mining back on DHC is working on a "project" for the mining industry in Rheinland which is also supported by Kruger. With the Essex and Hood gone or seriously nerfed the mining will spread out

The Corsair Trade Company

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Offline Backo
03-03-2011, 04:43 PM,
#26
Basilica Combat Patrol
Posts: 3,594
Threads: 123
Joined: Feb 2009

If mining is never turned back on some people would rage and QQ for a while but then get back to their normal lifes. : )))))

Also Vito's right. Nothing beats having your mining field right next to a battleship with no radiation or anything else.

Republic of the Sword and Sun
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Offline soryk
03-03-2011, 05:41 PM,
#27
Member
Posts: 72
Threads: 13
Joined: Aug 2009

I don't mind if it will remain off. Less capitals spam and at last molly will suck. Losers like Fred.the.great will be out of business. I have nothing against Garda they was reasonable and had RP. Miners will switch to traders and Dublin will be of no interest place.

[Image: 25tvjbb.jpg]
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Offline Korny
03-03-2011, 05:47 PM,
#28
Member
Posts: 2,901
Threads: 139
Joined: Feb 2010

You people need to chill out. Jesus Christ look at you.

[Image: 60d.gif]
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Offline Swallow
03-03-2011, 06:05 PM,
#29
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

my advice-STOP CRYING, LADIES!!

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline michiyl
03-03-2011, 06:20 PM,
#30
Member
Posts: 714
Threads: 22
Joined: Nov 2010

Quote:[...] Dublin will be of no interest place.
I think Dublin will be of some interest ... it's a beautiful system:)

Quote:STOP CRYING
This.
Because we will adapt. :cool:

Free Rotating Ship/Bases/Weapon/Object Models!

>>> Click HERE!<<<

(not just ships! - new features! - more than 24
total so far!)
-------------------------------------
(my pirate character is happy to make people flee instead of killing them)

. . . currently doing other things than DFL!
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