' Wrote:A) Guns over speed. When I want to run I can get away just fine, but when I am forced to fight a decent enemy, I am SOL. With the shear size of liners that extra 50 speed is not going to help nearly enough.
Speed -does- help and this is about not only defense, but making a liner that is more efficient at going from port to port.
Quote:C) I and the rest of the SU have come to terms with the liners new stats. Actually we have become quite accustomed to the new hold size.
I understand that concern, but this is beta so we all must adjust as things change.
Quote:The liners need improved firepower which can be settled by adding more class 7 turret mounts.
Or let's just fix the class 7 turrets so they're useful, and maybe turn class 6 turrets into Liner turrets. However, turning liners into 4000 cargo space do-it-all armored tanks makes them the only ships anyone would want to trade in. Good with the Bad. Benefit with Drawback. If you don't do this you don't see anyone in any other trader class.
Anyway, this thread was meant to be considered by Igiss -IF- he decided he didn't have time to do a serious rework of Liners/Turrets/Hardpoints which is much more difficult than changing cargo and spee stats. The more full blown Liner question was meant to be handled in another thread.
"To gain a hundred victories in a hundred battles is not the highest excellence;
to subjugate the enemy's army without doing battle is the highest of excellence."