' Wrote:Alrighty then, I am going to ignore that you have made a direct jab at me.
It wasn't a jab, you already said you weren't impartial. I know I don't like seeing my favorite ships changed, but it happens. It just so happens your favorite ship had its offense and defense nerfed in exchange for cargo space.
I proposed the cargo space be reduced in exchange for additional speed. I didn't say speed = life; I didn't say speed is a good replacement for the lost offense/defense, I specifically said that the speed increase is to make trading/docking more efficient. Liners get people to their destinations quickly, unlike transports hauling Engine Parts. It's a tradeoff to keep the RPers in Liners and the trade-whores out.
Your points about the offensive/defensive weakness of liners (at least now compared to old) are valid, but the currently massive cargo hold does nothing to help with that problem. It would be best to divorce the two issues but you are intertwining them. Saying "well if my survivability is lower now, I want to be able to haul as much scrap metal as a Whale" isn't fixing anything really, unless you just don't care that Liners are now stretched out transports with lots of windows.
I'm all for making liners something unique with better class 6/7 turrets, but I don't think making them something boring in 4.84 is the way to get there.
"To gain a hundred victories in a hundred battles is not the highest excellence;
to subjugate the enemy's army without doing battle is the highest of excellence."