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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Of Kusari lawfuls, guard systems, and IDs

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Of Kusari lawfuls, guard systems, and IDs
Offline Jeremy Hunter
01-24-2012, 04:41 AM,
#4
Member
Posts: 6,094
Threads: 200
Joined: Jul 2009

' Wrote:That's a lame fix and moving the systems/holes only takes five minutes tops, with a single KPT base in the new system being the same amount of work.

Doesnt have to be NT.

And it cuts down on useless, wholey unused systems.

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
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Messages In This Thread
Of Kusari lawfuls, guard systems, and IDs - by Durandal - 01-24-2012, 04:33 AM
Of Kusari lawfuls, guard systems, and IDs - by Jeremy Hunter - 01-24-2012, 04:36 AM
Of Kusari lawfuls, guard systems, and IDs - by Durandal - 01-24-2012, 04:37 AM
Of Kusari lawfuls, guard systems, and IDs - by Jeremy Hunter - 01-24-2012, 04:41 AM
Of Kusari lawfuls, guard systems, and IDs - by Echo 7-7 - 01-24-2012, 04:52 AM
Of Kusari lawfuls, guard systems, and IDs - by Zukeenee - 01-24-2012, 04:58 AM
Of Kusari lawfuls, guard systems, and IDs - by farmerman - 01-24-2012, 05:05 AM
Of Kusari lawfuls, guard systems, and IDs - by Durandal - 01-24-2012, 05:08 AM
Of Kusari lawfuls, guard systems, and IDs - by farmerman - 01-24-2012, 05:11 AM
Of Kusari lawfuls, guard systems, and IDs - by Sarawr!? - 01-24-2012, 05:19 AM
Of Kusari lawfuls, guard systems, and IDs - by Kaghuros - 01-24-2012, 05:22 AM
Of Kusari lawfuls, guard systems, and IDs - by dodike - 01-24-2012, 05:34 AM
Of Kusari lawfuls, guard systems, and IDs - by Linkus - 01-24-2012, 05:47 AM
Of Kusari lawfuls, guard systems, and IDs - by Durandal - 01-24-2012, 06:02 AM
Of Kusari lawfuls, guard systems, and IDs - by Loken - 01-24-2012, 06:28 AM

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