' Wrote:Now now Cottoneye, I sense A ting of sarcasm in your words.
A tad.
' Wrote:You're making the mistake so many do. Confusing PVP with Role play.
See Dieter's avatar.
' Wrote:When the gun fire starts the RP is pretty much over, other than sticking to PVP rules. It's the events before and after a PVP where the RP can get into it.
Incorrect. Combat is an element of roleplay.
' Wrote:Fighters and bombers, I believe cant TZ so it's not an issue.
At present fighters and bombers can use turret zoom. However as I understand it this is an error and it will be removed from the small ships again.
My issue with turret zoom is that it makes gunboats overpowered. Not having to aim your guns, when said guns move at such an absurdly high speed, means they are overpowered against smaller vessels, as the manueverability advantage is reduced significantly. Not removed, but reduced.
I will make a guess that you fly a lot of gunboats, correct?
Transports are not an issue to the same extent, as they have inferiour shielding and are still extremely easy meat for bombers. Frankly, transports needed some form of boost, and they got it with TZ.
' Wrote:Most RP happens here, in the forums. Many people don't have the stomach to RP in game, just run away or PVP. When there is RP in game it -leads- to PVP.
When the talking is done, TZ activate!
Incorrect again, the vast majority of roleplay happens in game.
To sum up:
I would suggest that turret zoom for gunboats is reduced to a certain distance. I would also suggest, (given that makes aiming easier) that GB gun speed is reduced. they will still be highly effective against smaller vessels, but not overpowered as they are at present, while not having any impact on GB vs GB combat, or GB vs cap combat.
Fighters/bombers should not be able to use zoom at all. At present they can, I believe this is a mistake which will be corrected.
As it stands, fight between gunboats and smaller vessels are a boring boring boring boring boring boring stalemate, unless the fighters choose to break said stalemate. You simply sit a distance out of range and prevent the gunboats from leaving using disruptors, or you get in range of the auto-aim guns. Choice is simple, no?
Turret zoom on gunboats promotes a sort of stand-off fight. Denial of area, rather than combat. This is boring.