Nobody can expect promises, yet the effort would by all means be greatly appreciated no less!
I have to say though, that the old fleeing rules were put in place in order to prevent constant re-engaging and endless battles, and that is essentially what was occurring on that day with this carrier. Now we have things like power drain upon cruising to balance things out, so I guess we do need some rebalancing again for this scenario. The trouble is that we can't really have heavy capital ships roaming around with impunity, there must be some means of countering them and I'm afraid that three bombers and a battle cruiser just isn't going to cut it when the opposing battleship has top-grade armour, whereas previously it would have been purely down to skill. This is a bit like having an infinite amount of "Get Out of Jail Free" cards. There are only two of those on a Monopoly board, after all.