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  Discovery Gaming Community Rules & Requests Rules
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Pirates under Junker protection

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Pirates under Junker protection
Offline AeternusDoleo
04-26-2013, 07:24 AM,
#7
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

If the junker is in support of piracy, then the junker is pirating and in violation of it's ID if inside house space. The intention behind the "junkers do not pirate inside house space" rule is to allow the junkers to exist inside house space. If that faction were to start pirating inside house space the logical roleplay consequence is that the house factions would need to be set hostile to them, which ends their ability to smuggle.
If the junker is escorting a smuggler, it's perfectly fine.

This extends to similar quasilawful factions (Hogosha, Unione Corse).

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Messages In This Thread
Pirates under Junker protection - by athum - 04-25-2013, 02:58 AM
RE: Pirates under Junker protection - by Highland Laddie - 04-25-2013, 03:15 AM
RE: Pirates under Junker protection - by Huhuh - 04-25-2013, 03:18 AM
RE: Pirates under Junker protection - by Hawk - 04-25-2013, 03:33 AM
RE: Pirates under Junker protection - by Anomander - 04-25-2013, 05:25 AM
RE: Pirates under Junker protection - by Hone - 04-26-2013, 06:11 AM
RE: Pirates under Junker protection - by AeternusDoleo - 04-26-2013, 07:24 AM
RE: Pirates under Junker protection - by athum - 04-26-2013, 04:13 PM
RE: Pirates under Junker protection - by AeternusDoleo - 04-26-2013, 04:34 PM
RE: Pirates under Junker protection - by Karst - 04-26-2013, 04:43 PM
RE: Pirates under Junker protection - by Timmy - 04-26-2013, 05:26 PM
RE: Pirates under Junker protection - by athum - 04-26-2013, 05:40 PM
RE: Pirates under Junker protection - by Karst - 04-26-2013, 05:44 PM

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