• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 486 487 488 489 490 … 547 Next »
Tau 63 development

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Tau 63 development
Offline Panzer
02-21-2008, 11:08 PM,
#29
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Well finally!

I've been nagging Exile about the thing for ages now.

Good luck with the thing.

If I may suggest anything - try throwing in a couple of Tohoku-like asteroid fields w/ nebulas.

Ypu already have a multi-funcional base/shipyard/fortress, so any other base would most likely be something of a supply depot or research station.

Of other stuff - a few KNF wrecks, maybe a Kusari capship wreck to give your place a more unique feel. Something like the wreck of the Namura in omicron 85 - a reminder of a past battle Kusari would most like to forget.

[Image: Vxqj04i.gif]
Reply  


Messages In This Thread
Tau 63 development - by BULLDOGNK - 02-20-2008, 11:26 PM
Tau 63 development - by Vape - 02-20-2008, 11:58 PM
Tau 63 development - by gezza999 - 02-21-2008, 12:31 AM
Tau 63 development - by Vape - 02-21-2008, 12:37 AM
Tau 63 development - by BULLDOGNK - 02-21-2008, 01:00 AM
Tau 63 development - by Sand-Viper - 02-21-2008, 01:25 AM
Tau 63 development - by Dusty Lens - 02-21-2008, 01:30 AM
Tau 63 development - by Eppy - 02-21-2008, 02:34 AM
Tau 63 development - by Vape - 02-21-2008, 02:46 AM
Tau 63 development - by Eppy - 02-21-2008, 02:51 AM
Tau 63 development - by Sand-Viper - 02-21-2008, 03:06 AM
Tau 63 development - by Sand-Viper - 02-21-2008, 03:16 AM
Tau 63 development - by Monk - 02-21-2008, 05:29 AM
Tau 63 development - by Sand-Viper - 02-21-2008, 05:35 AM
Tau 63 development - by Sand-Viper - 02-21-2008, 06:07 AM
Tau 63 development - by Xing - 02-21-2008, 06:21 AM
Tau 63 development - by Sand-Viper - 02-21-2008, 06:32 AM
Tau 63 development - by xxrockstar992xx - 02-21-2008, 06:58 AM
Tau 63 development - by Xing - 02-21-2008, 07:12 AM
Tau 63 development - by Monk - 02-21-2008, 07:57 AM
Tau 63 development - by xxrockstar992xx - 02-21-2008, 07:59 AM
Tau 63 development - by Xing - 02-21-2008, 08:02 AM
Tau 63 development - by Eppy - 02-21-2008, 12:22 PM
Tau 63 development - by BULLDOGNK - 02-21-2008, 12:26 PM
Tau 63 development - by marauder - 02-21-2008, 12:38 PM
Tau 63 development - by Exile - 02-21-2008, 07:00 PM
Tau 63 development - by Xing - 02-21-2008, 09:15 PM
Tau 63 development - by frozen - 02-21-2008, 11:04 PM
Tau 63 development - by Panzer - 02-21-2008, 11:08 PM
Tau 63 development - by Monk - 02-21-2008, 11:13 PM
Tau 63 development - by Treewyrm - 02-21-2008, 11:42 PM
Tau 63 development - by BULLDOGNK - 02-21-2008, 11:44 PM
Tau 63 development - by frozen - 02-21-2008, 11:55 PM
Tau 63 development - by Panzer - 02-22-2008, 12:03 AM
Tau 63 development - by Xing - 02-22-2008, 06:08 AM
Tau 63 development - by Monk - 02-22-2008, 07:10 AM
Tau 63 development - by Xing - 02-22-2008, 07:12 AM
Tau 63 development - by marauder - 02-22-2008, 09:52 AM
Tau 63 development - by frozen - 02-26-2008, 09:55 PM
Tau 63 development - by Eppy - 02-26-2008, 10:16 PM
Tau 63 development - by Panzer - 02-27-2008, 09:37 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode