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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Does Discovery Mod need remade MkII versions of vanilla VHFs?

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Poll: Does Discovery Mod need remade MkII versions of vanilla VHFs?
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Yes
72.73%
64 72.73%
No
27.27%
24 27.27%
Total 88 vote(s) 100%
* You voted for this item. [Show Results]

Does Discovery Mod need remade MkII versions of vanilla VHFs?
Offline RingoW
02-23-2008, 03:41 PM,
#14
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

As far as i think to know, all vanilla ships are using more than one model. The Titan for example. Only the centerpart is one model, while the wings and fins have two models. The normal undamaged ones and the damaged/broken ones. Each of the normal ones have their own little hitbox plus the general hitbox of the whole model. Now, in fights, mathematics are coming to work. As soon as the little wing hitbox gots more damage as it has hitpoints, the undamaged wing will be replaced with the damaged one.
Now the insta kill issue. I think with heavy weapons like torpedos, nukes and some missiles with their huge explosion radius, all hitboxes are reporting the damage. So in case of a nuke, the general hitbox reports 10K damage, one wing reports 10K damage and fins and the other wing are reporting maybe 5K damage. All in all 35K damage. Voila, Titan with MkVIII armor upgrade insta killed.

The easiest way would be to delete the fat marked part of the titan values in the configuration file:

nickname = dsy_co_elite2
LODranges = 0, 150, 400, 2800
msg_id_prefix = gcs_refer_shiparch_hfighter
mission_property = can_use_berths
type = FIGHTER
DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp
material_library = ships\kusari\ku_playerships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
cockpit = cockpits\kusari\pi_elite2.ini
fuse = intermed_damage_smallship01, 0.000000, 3150
fuse = intermed_damage_smallship02, 0.000000, 1575
fuse = intermed_damage_smallship03, 0.000000, 1050
fuse = drop_cargo_fuse, 0.000000, 1
max_bank_angle = 30
camera_offset = 11, 33
camera_angular_acceleration = 0.060000
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 10
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
nanobot_limit = 73
shield_battery_limit = 73
hit_pts = 13500
pilot_mesh = generic_pilot
mass = 150.000000
linear_drag = 1.000000
hold_size = 71
explosion_arch = explosion_co_elite
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
steering_torque = 46000.000000, 46000.000000, 180000.000000
angular_drag = 41000.000000, 41000.000000, 141000.000000
rotation_inertia = 8400.000000, 8400.000000, 8400.000000
nudge_force = 30000.000000
strafe_force = 20000
strafe_power_usage = 2
bay_door_anim = Sc_pi_vheavy_fighter
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
HP_bay_surface = HpBayDoor01
HP_bay_external = HpBayDoor02
shield_link = co_elite2_shield01, HpMount, HpShield01
hp_type = hp_gun_special_10, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
hp_type = hp_elite_shield_special_10, HpShield01
hp_type = hp_elite_shield_special_9, HpShield01
hp_type = hp_elite_shield_special_8, HpShield01
hp_type = hp_elite_shield_special_7, HpShield01
hp_type = hp_elite_shield_special_6, HpShield01
hp_type = hp_elite_shield_special_5, HpShield01
hp_type = hp_elite_shield_special_4, HpShield01
hp_type = hp_elite_shield_special_3, HpShield01
hp_type = hp_elite_shield_special_2, HpShield01
hp_type = hp_elite_shield_special_1, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01
hp_type = hp_turret_special_5, HpTurret01
hp_type = hp_turret_special_4, HpTurret01
hp_type = hp_turret_special_3, HpTurret01
hp_type = hp_turret_special_2, HpTurret01
hp_type = hp_turret_special_1, HpTurret01
hp_type = hp_torpedo_special_1, HpTorpedo01
hp_type = hp_torpedo_special_2, HpTorpedo01
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 2
[CollisionGroup]
obj = wing_port_lod1
separable = true
parent_impulse = 240.000000
child_impulse = 7.000000
debris_type = debris_small_ship
dmg_hp = DpWing_port
dmg_obj = corsair_dmg_port_heavywing_cap
separation_explosion = explosion_small_ship_breakoff
mass = 5.000000
type = Port_Wing
hit_pts = 7000
root_health_proxy = true
[CollisionGroup]
obj = wing_starboard_lod1
separable = true
parent_impulse = 240.000000
child_impulse = 7.000000
debris_type = debris_small_ship
dmg_hp = DpWing_starboard
dmg_obj = corsair_dmg_star_heavywing_cap
separation_explosion = explosion_small_ship_breakoff
mass = 5.000000
type = Starboard_Wing
hit_pts = 7000
root_health_proxy = true
[CollisionGroup]
obj = fin_top_lod1
separable = true
parent_impulse = 240.000000
child_impulse = 7.000000
debris_type = debris_small_ship
dmg_hp = DpFin_top
dmg_obj = corsair_top_fin_cap
separation_explosion = explosion_small_ship_breakoff
mass = 5.000000
type = Top_Fin
hit_pts = 10000
root_health_proxy = true
[CollisionGroup]
obj = fin_bottom_lod1
separable = true
parent_impulse = 240.000000
child_impulse = 7.000000
debris_type = debris_small_ship
dmg_hp = DPFin_bottom
dmg_obj = corsair_btm_fin_cap
separation_explosion = explosion_small_ship_breakoff
mass = 5.000000
type = Fin
hit_pts = 6000
root_health_proxy = true


The other way would be to sit down and create the same destructible parts for all custom models with all the little hitboxes for them

Respectful
AoM
Reply  


Messages In This Thread
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by majkp - 02-23-2008, 02:24 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by BULLDOGNK - 02-23-2008, 02:28 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Othman - 02-23-2008, 02:47 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Doom - 02-23-2008, 02:53 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by majkp - 02-23-2008, 02:59 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by skoko - 02-23-2008, 03:05 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Doom - 02-23-2008, 03:06 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Dieter Schprokets - 02-23-2008, 03:07 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Etaphreven - 02-23-2008, 03:09 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Jinx - 02-23-2008, 03:15 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by onca - 02-23-2008, 03:19 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Epholl - 02-23-2008, 03:21 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by [RoS]silent_assasin82 - 02-23-2008, 03:35 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by RingoW - 02-23-2008, 03:41 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by e3jeremey - 02-23-2008, 03:59 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Xing - 02-23-2008, 04:08 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Jwnantze - 02-23-2008, 04:12 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by El Nino - 02-23-2008, 04:47 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Spear - 02-23-2008, 04:53 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Vape - 02-23-2008, 04:53 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Panzer - 02-23-2008, 05:11 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by chopper - 02-23-2008, 05:35 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by mjolnir - 02-23-2008, 08:01 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Jinx - 02-23-2008, 08:08 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by chopper - 02-23-2008, 08:11 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by McNeo - 02-23-2008, 08:18 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Jinx - 02-23-2008, 08:18 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by chopper - 02-23-2008, 08:23 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Othman - 02-23-2008, 08:23 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by pchwang - 02-23-2008, 08:28 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Jinx - 02-23-2008, 08:29 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Equinox - 02-23-2008, 08:34 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Doom - 02-23-2008, 08:35 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Othman - 02-23-2008, 08:35 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by McNeo - 02-23-2008, 08:36 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Othman - 02-23-2008, 08:38 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Doom - 02-23-2008, 08:39 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Othman - 02-23-2008, 08:45 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by globalplayer-svk - 02-23-2008, 08:55 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Horon - 02-23-2008, 09:20 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by pchwang - 02-23-2008, 09:55 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by McNeo - 02-23-2008, 10:14 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Zapp - 02-24-2008, 03:55 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by mjolnir - 02-24-2008, 11:00 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by looter - 02-24-2008, 01:52 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Doom - 02-24-2008, 02:10 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by RingoW - 02-24-2008, 02:12 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Epholl - 02-24-2008, 02:15 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Zapp - 02-24-2008, 02:26 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by chopper - 02-24-2008, 02:38 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by globalplayer-svk - 02-24-2008, 03:02 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Boss - 02-24-2008, 05:29 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by mjolnir - 02-24-2008, 05:43 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Epholl - 02-24-2008, 06:25 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Panzer - 02-25-2008, 11:17 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Eppy - 02-25-2008, 11:29 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by chopper - 02-25-2008, 11:34 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Snip3rNife - 02-25-2008, 11:38 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Eppy - 02-25-2008, 11:42 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Snip3rNife - 02-25-2008, 11:52 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by JohnLenin - 02-25-2008, 11:54 AM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by pipsqueak - 02-25-2008, 03:17 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Lucend - 02-27-2008, 05:19 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by SGTMatt - 02-27-2008, 07:17 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Jihadjoe - 02-28-2008, 12:56 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by mjolnir - 02-28-2008, 01:11 PM
Does Discovery Mod need remade MkII versions of vanilla VHFs? - by Eppy - 02-28-2008, 02:04 PM

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