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Player bases....

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Player bases....
Offline Trogdor
08-01-2013, 10:45 AM,
#11
Member
Posts: 1,236
Threads: 64
Joined: Feb 2009

Did they make base construction easier or something? From what I remember it took an absurdly large amount of effort to get a base built. And then the stuff you could make with it turned out to be not very useful because you either had to bring crappy fuel with you, or bring fuel that decays. And then having to restock it every day... ugh.

I would much rather see bases be
1) very difficult things to build and vulnerable initially, but after a certain point become permanent fixtures. Then, if a station becomes 'deserted' and nobody visits it anymore because it's way out in omicron armpit, simply have an admin delete it.
Or
2) Cheap and quick to build, easy to destroy pvp combat targets.

Much less butthurt in either case.

[Image: i4h0ll.gif]
[Image: zonerzonerzoner.gif]
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Messages In This Thread
Player bases.... - by Caelumaresh - 07-31-2013, 09:12 PM
RE: Player bases.... - by Caelumaresh - 07-31-2013, 09:34 PM
RE: Player bases.... - by Huhuh - 07-31-2013, 11:15 PM
RE: Player bases.... - by Caelumaresh - 08-01-2013, 08:03 AM
RE: Player bases.... - by Knjaz - 07-31-2013, 09:40 PM
RE: Player bases.... - by Caelumaresh - 07-31-2013, 09:44 PM
RE: Player bases.... - by Remnant - 07-31-2013, 10:23 PM
RE: Player bases.... - by Omega472 - 07-31-2013, 11:05 PM
RE: Player bases.... - by Kazinsal - 07-31-2013, 11:09 PM
RE: Player bases.... - by SnakeLancerHaven - 07-31-2013, 11:16 PM
RE: Player bases.... - by Trogdor - 08-01-2013, 10:45 AM
RE: Player bases.... - by Slavik - 08-01-2013, 11:11 AM
RE: Player bases.... - by Lonely Werewolf - 08-01-2013, 11:28 AM
RE: Player bases.... - by OllO - 08-01-2013, 02:34 PM

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