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Vanilla Turret Animations

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Vanilla Turret Animations
Offline eigos
08-08-2013, 09:48 AM,
#1
3D Artificer (Ex-Gold)
Posts: 647
Threads: 54
Joined: Jan 2012

In my own server, I spawned some weapon platform turrets (which I mounted on my armored transport) and played around with them.
As some of you remember, some turrets have double barrels and dual projectile animations. I will list a couple of them here:
- Large Transport Turret (the one used in the Gull and Albatross, dual white animation)
- Rheinland Battleship Heavy Turret (the tripple green trail ball animation, like the current BS cerberus, but with 3 balls instead of one, turret model has 3 barrels)
- Weapon Platform Laser Turret (both civilian and pirate versions, with dual projectiles)


Currently, we have double- and tripple barrel turrets for transprots, all the way to battleships, which fire only 1 animation. You can already guess what Im going to say next: that doesent make sense.

So I wanna ask the dev team, how hard is it to make those dual projectile attacks a reality for player turrets? The current battleship cerberus turrets are supposed to be tripple-barrel artillery, why are they launching a puny green ball, instead of 3?

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Messages In This Thread
Vanilla Turret Animations - by eigos - 08-08-2013, 09:48 AM
RE: Vanilla Turret Animations - by Hell Hunter - 08-08-2013, 10:04 AM
RE: Vanilla Turret Animations - by Jinx - 08-08-2013, 10:13 AM
RE: Vanilla Turret Animations - by belarusich - 08-08-2013, 10:30 AM
RE: Vanilla Turret Animations - by SeaFalcon - 08-08-2013, 10:16 AM
RE: Vanilla Turret Animations - by belarusich - 08-08-2013, 10:29 AM
RE: Vanilla Turret Animations - by Kazinsal - 08-08-2013, 10:32 AM
RE: Vanilla Turret Animations - by Jinx - 08-08-2013, 10:40 AM
RE: Vanilla Turret Animations - by eigos - 08-08-2013, 10:47 AM
RE: Vanilla Turret Animations - by Syrus - 08-08-2013, 11:10 AM

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