Why does it take years for minimal changes to come about the mod? As far as I'm aware, all that's happening in 4.87 is--
New Weapons
New Systems and systems being removed
New Infocards
New ships/models
What, pray tell, do you guys do that takes so long to get these done?
New Weapons are just a matter of assigning a name, tweaking already existing effects in the ALEs (I learned how to do ALEs for engines in two and a half hours, don't even start saying it's difficult) and roughly throwing numbers for balance at it.
There's programs out there that literally generate new systems with fields, stars, planets, you name it, and gives you a file for it. You can tweak them to your liking, and I highly doubt it takes an extensive amount of time for that. (Unless you're busy making 5 planet clusters again.)
Infocards are done by typing out three paragraphs of information that's relevant to the location.
And models are literally thrown at you by the community.
So why in the world do we have to be told to wait another two years for balance fixes? For a ship that looks like an aborted Firefly to be remodeled? (Even if the Annapurna is hilarious for it) Or for a handful of numbers to be reduced by like, 10, on fighter guns?
The new .8X version timeframe is irrelevant. I'm more concerned as to why things that should be taken care of within the following weeks ends up being a two year wait that isn't actually a guaranteed thing?
I'm certain I'll receive hatred from the brown-nosers, but after personally attempting half of the crap the development team does, I just can't understand.