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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Odd technerf is odd.

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Odd technerf is odd.
Offline Strichev
09-18-2013, 12:50 PM, (This post was last modified: 09-18-2013, 03:23 PM by Strichev.)
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Posts: 857
Threads: 120
Joined: Jun 2009

I'll make this semi-rant post quite short. The technerf system is rather stupid, to put it bluntly. It may prevent abuses, but it forces everyone to fit in a predetermined mould, no matter the RP.

I, for instance, want to RP a Rheinland based civilian research ship. It's a Humpback freighter with all civilian guns from Rheinland and a civilian ID. One would assume that combining things in such a way wouldn't cause a harrowing experience that is the 67% powercore. But it does.

Or am I missing something here? A fiendish plan to make generic IDs useless, perhaps?

This has got to be changed. 90% core would still be reasonable.
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Messages In This Thread
Odd technerf is odd. - by Strichev - 09-18-2013, 12:50 PM
RE: Odd technerf is odd. - by Epimetheus - 09-18-2013, 01:00 PM
RE: Odd technerf is odd. - by Narcotic - 09-18-2013, 01:22 PM
RE: Odd technerf is odd. - by sindroms - 09-18-2013, 01:31 PM
RE: Odd technerf is odd. - by SeaFalcon - 09-18-2013, 01:41 PM
RE: Odd technerf is odd. - by sindroms - 09-18-2013, 01:46 PM
RE: Odd technerf is odd. - by SeaFalcon - 09-18-2013, 01:54 PM
RE: Odd technerf is odd. - by sindroms - 09-18-2013, 02:03 PM
RE: Odd technerf is odd. - by SeaFalcon - 09-18-2013, 02:04 PM
RE: Odd technerf is odd. - by sindroms - 09-18-2013, 02:19 PM
RE: Odd technerf is odd. - by Strichev - 09-18-2013, 02:16 PM
RE: Odd technerf is odd. - by SeaFalcon - 09-18-2013, 03:14 PM
RE: Odd technerf is odd. - by sindroms - 09-18-2013, 03:17 PM
RE: Odd technerf is odd. - by Karst - 09-18-2013, 03:18 PM

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