Battleship Shock Ray Stats:
Class 8
140k/70k dmg
.08 refire = 1 shot every 12 seconds
1500m range
2000m/s speed
So you're doing 140k damage every 12 seconds?
Vs. Cerberus Battleship Turret:
Class 8
45k/22.5k dmg
1.00 refire
3575m range
650m/s speed
Does 400,000 more damage over 12 seconds... almost 4x as much...
And, yeah, I realize this is meant to be a short range battle-razor type weapon but...
Let's look at the Class 10 Zapper turret. About the same range and higher projectile speed, 4k dps. Meaning over 12 seconds, 48k damage. But you can mount MANY of these turrets on a battleship.
Even if you can only aim 6 of them at a target at once, that's still double the damage of the shock ray over 12 sec, in the same application, and they don't take up your precious class 8 slots.
Am I missing something? This gun seems extremely underpowered unless it has some special effect I'm unaware of.