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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Offline Kosa
11-09-2013, 02:35 PM,
#10
Member
Posts: 378
Threads: 82
Joined: Dec 2011

I like what Govedo advised, however I also like how it is right now. Maybe the Advanced Deep is a bit too powerful.
The Battleship scanner is okay as it is now. The 25K detection range is awesome. You can't click the target but most of the time you can predict where they are. And that also means big ships are shown visually like Battleships/Carriers and the Barge! If you have sharp eyes you can even see cruisers and some transports. Gunboats are tiny dots from that distance. Of course all this visual happiness is negated by nebulae and clouds which is also a good twist to the game.
A big +1 to the changes that happened here!

ONE QUESTION:
What happened to the local chat distance? It remained 15K or it changed according to the detection range of your scanner? That way you could 'spy' local chat with the BS scanner.
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Messages In This Thread
Scanners - by Govedo13 - 11-09-2013, 11:52 AM
RE: Scanners - by Trogdor - 11-09-2013, 12:00 PM
RE: Scanners - by Core_One - 11-09-2013, 12:02 PM
RE: Scanners - by Govedo13 - 11-09-2013, 12:04 PM
RE: Scanners - by Core_One - 11-09-2013, 12:14 PM
RE: Scanners - by West - 11-09-2013, 12:08 PM
RE: Scanners - by aakopa - 11-09-2013, 12:10 PM
RE: Scanners - by Pilip - 11-09-2013, 12:16 PM
RE: Scanners - by Govedo13 - 11-09-2013, 12:44 PM
RE: Scanners - by Kosa - 11-09-2013, 02:35 PM
RE: Scanners - by Pilip - 11-09-2013, 03:24 PM
RE: Scanners - by Omicron - 11-09-2013, 02:43 PM
RE: Scanners - by Scumbag - 11-09-2013, 04:16 PM
RE: Scanners - by Zayne Carrick - 11-09-2013, 04:29 PM
RE: Scanners - by Govedo13 - 11-09-2013, 05:51 PM
RE: Scanners - by Kosa - 11-09-2013, 04:46 PM
RE: Scanners - by Dratai - 11-09-2013, 04:47 PM
RE: Scanners - by Trogdor - 11-10-2013, 12:57 AM

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