(02-14-2014, 08:02 PM)sindroms Wrote: I remember discussing this topic on TS fairly recently, so here's my two cents on the matter.
Unique ships are a milestone. A part of the mod's history. So the person who got them has left. Does it give us the right to repurpose their work just because of it?
No.
Does it gives us the right to say that the ships are now a waste of space?
No.
They are the fruit of the effort put into them by the player back then. No matter how different the RP quality was back then. They are a milestone and should be treated as such, even if it is just out of respect towards that player. If the player has left, so be it. A single ship is not THAT big of a thing, when compared to the rest of the size of the mod. They have left something to remember them by. Who are we to change it or repurpose it or, even more so, call someone's RP obsolete or useless to the mod?
EDIT: As far as new ship requests go, I do not see any problem. I would not mind if there where many. I wouldn't mind even if they were above the balance norms, as long as the player using them fulfills their purpose. I'd say, to hell with limitations. If someone wants a unique ship for themselves and can pay the people putting it together both model and coding, not to mention provide some sort of usefulness to the mod itself, it is already a good thing.
I disagree with spazzy.
A unique ship is indeed a milestone to someone who is contributing to the mod, but a milestone dedicated in celebration to someone's contribution should only be valid as long as the person continues to contribute.
A ship is just a means to an end. Ultimately, it's just a tool to allow the player to make a story, which in itself may be fun, and may allow others who appreciate the story to have fun as well.
If a ship is unused, and inaccessible to anyone, that's just a tool which could be utilized but isn't - and in an environment that prizes variation and opportunity for new experience, such a waste is both unnecessary and detrimental to the community.
I'm not calling for the Necrosis to be sold on DHC bases everywhere, but I'm saying that if there are perfectly viable uses for a perfectly viable ship, to enrich the community with an entertaining and quality story - why should the sentiment of someone that's long since gone from an online game be reason to stifle a currently existing story from emerging in the way that the author wishes?