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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Ideas for improving deception based RP/gameplay

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Ideas for improving deception based RP/gameplay
Offline 7AlphaOne1
03-26-2014, 12:21 PM,
#3
Gravedig = BAD
Posts: 942
Threads: 81
Joined: Jun 2013

FirstSaddeflector device)

due to the already low activity in the Omicrons, some people moved to smuggling. if such a device is introduced, then more and more smugglers will turn up, and only people in the omicrons will be nomad remain farmers/code hunters.

SecondSadmultiple ids)

since you say so, why dont you rp it, by making a spec ops id SRP? Multiple ids , however, doesnt cover the point. for example, a person signs up for the corsairs, with ship carrying outcast id as well as corsair id, it can be exploited. in Bretonia, according to rp, outcasts are not pewed, while in Kusari, Hogosha safegurad the corsairs. it causes an oorp ability to powertrade.

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Messages In This Thread
Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 11:37 AM
RE: Ideas for improving deception based RP/gameplay - by Venture - 03-26-2014, 12:14 PM
RE: Ideas for improving deception based RP/gameplay - by 7AlphaOne1 - 03-26-2014, 12:21 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 12:38 PM
RE: Ideas for improving deception based RP/gameplay - by Croft - 03-26-2014, 01:09 PM
RE: Ideas for improving deception based RP/gameplay - by Mister_X - 03-26-2014, 01:32 PM
RE: Ideas for improving deception based RP/gameplay - by 7AlphaOne1 - 03-26-2014, 01:37 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 02:17 PM
RE: Ideas for improving deception based RP/gameplay - by Croft - 03-26-2014, 04:14 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 04:40 PM
RE: Ideas for improving deception based RP/gameplay - by Lythrilux - 03-26-2014, 04:43 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 04:49 PM
RE: Ideas for improving deception based RP/gameplay - by Lythrilux - 03-26-2014, 04:53 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 05:03 PM

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