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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Ideas for improving deception based RP/gameplay

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Ideas for improving deception based RP/gameplay
Offline 7AlphaOne1
03-26-2014, 01:37 PM,
#7
Gravedig = BAD
Posts: 942
Threads: 81
Joined: Jun 2013

(03-26-2014, 01:32 PM)Mister_X Wrote: Didn't we try something like this with that "IDs are ooRP" rule when we had Freelancer IFFed pirates and it failed?

exactly. what will keep someone from exploiting this?

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Messages In This Thread
Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 11:37 AM
RE: Ideas for improving deception based RP/gameplay - by Venture - 03-26-2014, 12:14 PM
RE: Ideas for improving deception based RP/gameplay - by 7AlphaOne1 - 03-26-2014, 12:21 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 12:38 PM
RE: Ideas for improving deception based RP/gameplay - by Croft - 03-26-2014, 01:09 PM
RE: Ideas for improving deception based RP/gameplay - by Mister_X - 03-26-2014, 01:32 PM
RE: Ideas for improving deception based RP/gameplay - by 7AlphaOne1 - 03-26-2014, 01:37 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 02:17 PM
RE: Ideas for improving deception based RP/gameplay - by Croft - 03-26-2014, 04:14 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 04:40 PM
RE: Ideas for improving deception based RP/gameplay - by Lythrilux - 03-26-2014, 04:43 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 04:49 PM
RE: Ideas for improving deception based RP/gameplay - by Lythrilux - 03-26-2014, 04:53 PM
RE: Ideas for improving deception based RP/gameplay - by lIceColon - 03-26-2014, 05:03 PM

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