(12-05-2015, 09:13 PM)nOmnomnOm Wrote: More like we are promoting more trading to happen.
Not all people really want to spend all the time on their trading characters. And I'm saying that as trader, smuggler and pirate.
(12-05-2015, 08:58 PM)FluffReborn Wrote: If people have too much credits, why not to make some charity then?
Why making crucial things a "moneysink" must affect the poorer players? You have too much credits?
Fund someone else's SRP, fund other poorer faction, fund their officialdom status, for example... or simply give these money to random low-level players in order to help them.
Simply, why not to introduce idea of moneysink that does not affect other players? We are now teaching new players to powertrade in the time of lowest player count to gain money for their characters.
As for the proposal, you are already beating a half-dead horse. Cloaks became so nerfed there's no sense in obtaining them anymore. Raising ammo price - lovely idea, make people hate credit grinding even more.