(12-05-2015, 10:03 PM)DragonRider Wrote: Let's look over the current state of Cloaking Devices, shall we?
#1 Expensive
Ranging from 120m to 450m cloaks aren't that you'd call "cheap".
#2 Low cloak time
Light cloak lasts 2 minutes. Medium lasts 4 minutes. Large lasts 16 minutes. BUT WAIT! The large one's ammo takes up cargo. Oh you already have the cloak installed? You also have an armor and some commodities. Well too bad.
#3 Easily countered
Trying to sneak on someone? Well unless you can do it under 5 minutes - tough luck buddy.
Trying to engage cloak? Got hit by a cruise disruptor? Sorry. Those stop the charging. Oh nice you managed to cloak. Whats that? You cannot run because missiles track you and they disrupt your engine? Blasted tracking tech!
Okay so you did escape OH WAIT is that a cloak disruptor?
Right so nobody shot CD's at you and nobody has a disruptor. You can cloak your cruiser and be stealthy. Incoming nova aimed towards your cloaking device says "hi.
#4 Now expensive batteries
Very well justified change, I see. Truly, for the best result.
1) The are equipment that may give you a special advantage. ofc it should be expensive. Plus people have to MAKE them. If you wish to make cloaks less expensive then start beinging the price of the market down by selling them for 20 mills each. It's not the Admin's/Devs fault so it is not a nerf.
2) Depends what ship you are using. Plus it's not cool to have someone avoid all interaction for 1 hour straight. We used to have Fuel stored on cargo space and now there is less. What seems to be the issue?
3) Cloak disruptions can be easily avoided. Personal experience here. And someone that has one can be easily countered as well.
Missiles/CD bug thing is the only thing i agree with to you on this point but cloaks shouldn't give you an easy pass to disengage based only on it anyway.
(12-05-2015, 10:09 PM)Freedom Phantom Wrote: Hi.
I only have about 100 or 200 million credits because trading is extremely boring and missions are way too unprofitable.
Say I buy a cloak just for fun, because fun is rare in this game. Say I buy batteries. Say I lose almost every single credit I have on a few refills. Then I get sad. Other people that don't have a lot of money will get sad too.
Would you mind not making the most boring thing this game has to offer mandatory if you want to do certain things? If we keep going like this we'll end up renaming into "Euro Truck Simulator: False-Discovery Edition."
Come the frickity frackle on.
1) You are using you money really unwisely if you do what you say. Your fault. :|
2) If it is boring you are doing it wrong. Plus, without traders lots of RP would become boring such a pirating. No pirates = boring lawful activities. The chain reaction goes on.
Traders basically fuel activity in systems (hopefully they are not afk traders)
3) Do you even use cloaks a lot of the time to begin with?