(12-05-2015, 10:24 PM)nOmnomnOm Wrote: 1) You are using you money really unwisely if you do what you say. Your fault. :|
2) If it is boring you are doing it wrong. Plus, without traders lots of RP would become boring such a pirating. No pirates = boring lawful activities. The chain reaction goes on.
Traders basically fuel activity in systems (hopefully they are not afk traders)
3) Do you even use cloaks a lot of the time to begin with?
'Kay so lemme just c/p some skype quotes from me because I really can't be arsed to respond to you.
"The problem is that the kind of RP I like to do involves fun ships to fly - Fighters, in my case - and involves not being a boring transport going from A to ***** B for a long ass time for some virtual credits that will be transferred to some other char of mine. A char that doesn't even know how he/she got that money."
"Nah, it's just the fact that my trader somehow knows the credit account of my Nomad. Or my Order. Hue my trader is a Core dude. How incredible."
And now to my actual things:
Here's a little fun fact for you. Not everyone enjoys roleplaying as a trader. Bloody miraculous.
And yeah, uh - no traders, no pirates. Okay...? Most pirates I met during my trading hours back when I only just joined were the dumb '2milordie' types of pirates. Yeah, I wouldn't mind if those would disappear off the face of the server, thanks.
Same goes with the traders. Either smiley-users or just silent as all balls working their asshair off to get to the base quick enough to dock before they die, and get mad when they do die.
And for your third point? Cloaks? No. I don't use them often. It was a hypothetical scenario for people that want to use cloaks. Hell - what if I don't use cloaks now but I want to use them later? Oh, sorry, I won't be able to because in three uses the entirety of my bank will transform into a tumbleweed factory.
So just because you dont like to trade you assume that everyone else doesnt like to trade and think it is boring?
alrighty then.
Lets just give everyone 20 billion credits on restart and see how fast the server dies.