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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Slow base deterioration for a small server?

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Slow base deterioration for a small server?
Offline digitaldunbar
05-17-2016, 09:10 PM,
#3
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Posts: 2
Threads: 1
Joined: May 2016

(05-17-2016, 05:33 PM)Laz Wrote: Go to Freelancer Discovery EXE folder, then go into flhook_plugins
Look for base.cfg and open it with notepad or something like it. You should find something like this inside:
[spoiler=Base.cfg][code][general]

By editing different values you will get different effects.
For example if you change the requirement for Alloys to 1 it would extend the amount of time it would last for. As it stands it takes 2 alloys to repair each time.

Another thing you can do (I think) is change the 'damage tick' to a higher value which I believe will increase the amount of damage each repair heals. I might be wrong on that one though. You can use the other base Cfg files to edit the needed materials for everything on a base.

You can also change what items are produced by the existing recipes if you want.

Thanks! I'll get the server owner to play around with those values.
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Messages In This Thread
Slow base deterioration for a small server? - by digitaldunbar - 05-17-2016, 05:05 PM
RE: Slow base deterioration for a small server? - by Laz - 05-17-2016, 05:33 PM
RE: Slow base deterioration for a small server? - by digitaldunbar - 05-17-2016, 09:10 PM

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