Yes, and making a played take 10 runs to do a task where there is no interaction because of low player count means he gets bored to death. Honestly still not sure why everyone always says the economy of a dying game is broken, nerfing the economy won't bring people back. But telling the one person a month we might get that they have to grind for 10 hours to get a base cap ship will make that person leave.
Not sure why anyone has a problem with multi-logging anymore honestly, the game is dying and any kind of simulated inflation that attracts attention should be viewed as a good thing. Yeah, it cuts the amount of trips you have to do in half, but it also means that during those encounters you might have you HAVE to come to an agreement with the pirate or police and not just remain silent and run away, or you'll die twice. Again, having experience with lower pop servers and multi-boxing there really is no harm that comes from it. But change is bad I suppose.