Uhm, the game is about ten years old, we're playing with a mod on an RP server, and still we have about 100 players per day. I don't think that's something we can call "dying". Not to speak about the many players that are forumlancing to give their RP a bit more substance.
Why should a person leave because the price for a capship is reallistically high? There are already enough caps in Liberty that show people are willing to work for that. Some people need something to work for. Took me about one and a half month of trading and roleplay to have my Mako equipped with everything it needs. I had fun to do so.
Aside from that, the difference from this server to all the other servers with few to zero players is: We have a lot people that just can't wait to abuse anything possible for their fun. I think most people are missing the good times with 200 people all the time around, but 100 people at peek times aren't that bad as well.
But that's just one opinion. I don't think artificially pushing the player numbers won't attract more people. The guys that know the server won't fall for that trick, since it means it's still only one person to deal with, and a certain group of people will just enjoy to torpedo the hell out of them, what will just cause more QQ. I think we still have enoug QQ per day here, with just 100 players per day.