(06-22-2016, 04:02 PM)Croft Wrote: It's not a complicated issue, if the pirate ID becomes a better choice than any of the House pirates those groups suffer, its the same reason the FL ID can only fly 3.5k transports.
How do house pirates suffer? They have bases everywhere, lore to support them, allies in the form of other factions and non-factioned characters. A Pirate ID'd faction would technically have to fly out of Barrier Gate. Sure, you can use Freeports or Junker bases but that can have consequences. Or they would have to negotiate their way into a house pirate station but that faction can simply just go lol no.