(06-22-2016, 04:41 PM)Croft Wrote: House pirates are limited by the very same lore that supports them, the Pirate ID by comparison has an unlimitied ZoI, can attack anyone baring certain conditions and has no lore based restrictions. That kind of insane freedom from lore and limits utterly undermines factions which are the core of Disco.
A pirate fighter costs like 20 million or so to equip.
Between the Outcasts, Corsairs, Red Hessians and Liberty Rogues you can cover essentially every conceivable system in Sirius to pirate in.
Thus, I can't buy into your argument of switching between characters on an account as supporting lore and roleplay more than flying a single character around and potentially having more interactions. (I mean, if we're applying the logic of why mining is buffed as opposed to mere trading, than flying a single character around would have to be seen as superior purely from the interaction standpoint.)