(10-25-2016, 08:45 AM)Antonio Wrote: Although I personally wouldn't mind such a change, I don't think it's necessary. However, calling them as harmful as mining field or gate/hole POBs is silly for the reasons stated above. POBs around NPC bases do nothing but make you waste 30 more seconds by cruising around them which is a minor drawback compared to the problematic POBs.
The issue for me is more of a consistency one. If we're going to move bases like Reutlingen for being "harmful" aka within 15k of a "zone of activity", all bases should fall under the same precept.
I can certainly find some rogue players deeming Long Island a harmful base for preventing Manhattan interactions (as stupid as that can be) or Pirates considering Falster harmful, etc. It's really all a matter of perception.
This is why if we're doing this we should apply it fair and square to all bases.
Sorry, I dont quite see why this is an issue of consistency for you Alley. This petition about POBs in mining fields is already a rule, all we are calling for here is that POBs that were grandfathered in (I.e. When the rule was created that POBs in a mining field couldn't go past a certain level POBs that had already surpassed that level were allowed to remain) should be moved from their current position in accordance with the current rules. So surely this change should make things more consistent for you, not less.
Sorry for the terrible prose, I am on my mobile. I will edit this post later when I get home.