(10-27-2016, 02:17 PM)Croft Wrote: I've just given you a scenario that explains my point, perhaps something more obvious? How about personally being pirated directly outside of Curacao? I'm fairly postive that wouldn't happen if half a dozen gun platforms surrounded the docking rings.
The fact of the matter is calling for some area denial bases to be moved while others remain is a double standard, regardless of how well intentioned the idea may be. For example, placing a PoB above a guard station meets the critera of both being near a gate but above a station of the same IFF.
No, if there is a trader right outside an NPC base then they will hit dock the second a pirate is nearby. If they don't then they enjoy RP and aren't the type to run away to a POB anyway.
This is not a double standard, this is calling for POBs in mining fields (prolly should include jh/jg's as well) to be moved as they are harmful to game play. These specific AoD bases cause harm to game play, thus the petition is to remove them. Stop nit picking with the term AoD, especially when you have to consider that unless you are playing against an idiot a POB next to an NPC base (if it has the same/similar IFF) has ZERO additive AoD effect that was not already provided by the NPC station.
If you want to cry double standards look to the bases in mining fields that are being allowed to actively break the rules for no other reason than they have been in existence for a long time, whilst anyone else wanting a core 4 base in a mining field won't ever be allowed to have one simply because they aren't old bitter vets.