I answer the call and create a modified CV-1HS "Osiris" with a ton of improvements to reduce vertex load. Link:https://p3d.in/9sgsS
Here is a list of the improvements:
1.) Different nose - central positioned windows, a cool-looking bevel and better triangulated orientation to make it perfectly mirrored top-bottom (also fixed some trash geometry from original);
2.) Added top-mounted core - the OP wanted the arches removed, so I put something cool in their place, a custom-made power core that would fit the ship's advanced looks;
3.) Two extra secondary turret slots - made two wings with slots on them, textured and made to fit the ship architecture;
4.) Another two slots on the sides - behind the original side slots on the nose, which are meant to replace the currently used two hardpoints which are placed in a horrible position at the central part of the ship in between some arches. Now they have a way better place, with visible dedicated slots;
5.) Top-front primary slot - there used to be a rectangle there and the turret use to be just mounted on that. Now, it has a circular dedicated slot which looks a ton better;
6.) Phantom-style textures - obvious, this ship is now taking advantage of the unused phantom textures meant for their flagship Osiris. It looks stunning, fresh and dangerous.