' Wrote:actually I think they have unlimited bots and simply use a 'timer' on how often they recharge.
Not sure though... I do know that nomads, despite having no shields, are ridiculously hard to kill because they regenerate extremely fast, and never seem to run out of bots (if they even use them, I doubt it considering they're organics).
Nope, they stop regenerating after they run out. Scan them sometime, they do go down.
The main problem with their usage of them is that they use one bat at a time, so missiles, mines, plasma weapons are completely useless. Why can't we do that?!
Nomads are crazy hard to kill mainly because they turn with ~2.56 agility (think 1.5 for LFs). The NPCs cheat, too- how do Freelancers in Eagles have more health than RHEINLAND BATTLESHIPS?!?!?!